Jun 10, 2026 · 2 hr 9 min · 23 segments
GUESTS: Keona "Neoplasmic" Tang, James Lowe, and Zach Tonkin A good story deserves to be shared... Paul has spent years sharing his creative passions with all of you. Now he yields the floor to good…
Paul CaseyHost
Zach TonkinGuestJames LoweGuest
Keona TangGuest
So this is back in, I want to say, like, 10th grade is when I first got my PC with a word processor, and I wanted to make video games, and...

I have probably hundreds of concepts for video games before I kind of just graduated to where I'm at now, which is writing fiction.

And it was kind of born from... don't know mass effect and gears of war and halo like the stuff that i was playing at the time because uh like christmas 2007 i got a 360 and i got all these games you know i i mass effect and halo 3 and gears of war and uh it was like super influential and you know i don't know if i'm i would i think i i would want to write a video game I tried taking a coding class years ago.

So I think world building is more of my forte, but I mean, you know, I have this document here, it's 47 pages long and it's a lot of world building, but like, I do go into like how the game would have played.

And then I don't know, like I, it's, it's funny now because like at the time, star shield was going to be like, you know, a single player kind of first person shooter, like a military campaign with a dedicated multiplayer suite.

And it was like, that was like kind of like the, the, the common thing back then, like, you know, 2007, 2008, whereas now I feel like everything's like, you know, a battle Royale or, or a live service or whatever.

Like, I feel like this is actually more like, more old school than it is than there was when I was first writing it.

So now I'm like, you know, Oh, maybe this, maybe, maybe there would be a market for something like this today because I don't really mess with those kinds of games, like the live services and such.
My brain now, like I often, I have to do multiple things at once to feel stimulated.

So this is back in, I want to say, like, 10th grade is when I first got my PC with a word processor, and I wanted to make video games, and...

I have probably hundreds of concepts for video games before I kind of just graduated to where I'm at now, which is writing fiction.

And it was kind of born from... don't know mass effect and gears of war and halo like the stuff that i was playing at the time because uh like christmas 2007 i got a 360 and i got all these games you know i i mass effect and halo 3 and gears of war and uh it was like super influential and you know i don't know if i'm i would i think i i would want to write a video game I tried taking a coding class years ago.

So I think world building is more of my forte, but I mean, you know, I have this document here, it's 47 pages long and it's a lot of world building, but like, I do go into like how the game would have played.

And then I don't know, like I, it's, it's funny now because like at the time, star shield was going to be like, you know, a single player kind of first person shooter, like a military campaign with a dedicated multiplayer suite.

And it was like, that was like kind of like the, the, the common thing back then, like, you know, 2007, 2008, whereas now I feel like everything's like, you know, a battle Royale or, or a live service or whatever.

Like, I feel like this is actually more like, more old school than it is than there was when I was first writing it.

So now I'm like, you know, Oh, maybe this, maybe, maybe there would be a market for something like this today because I don't really mess with those kinds of games, like the live services and such.
My brain now, like I often, I have to do multiple things at once to feel stimulated.
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