DC TV Podcasts - Multiverse of Color
Oct 19, 2026 · 45 min · 10 segments
There are many ways to make a bad Video Game film. There are many ways to make a great one, too. The being the third attempt at making a successful ***Street Fighter*** film. Rather than shying away…
I've talked about this, I think, a fair amount with Mortal Kombat 2 and my thoughts on Mortal Kombat 1.
I've never had the opportunity to talk about Street Fighter, and I am not a fighting video game player.
I am very bad at them, and I appreciate all of the lore that has been established in the 40 years that this franchise has existed, and the trailers for this showed exactly what it was going to be.
I can talk more in depth about this in spoilers, but one of the main problems, and this is really an issue when a franchise has run for a certain amount of time, and when you are a fighting game, people have their favorites.
And in doing so, you feel the need to bring in all of those characters into your film because everybody has their favorites.
The problem with that is it really weighs down the narrative and there is a lack of focus on who you can pay attention to when you have so many characters.
I know there are going to be people hearing this, probably responding to this, Kyle, this is a fighting game movie.
And I push back on that because of the fact that there are elements in this movie that work, and if they were where they decided to spend more screen time and development, This would probably be one of the better adaptations.
Now, is this going to be Castlevania or The Last of Us or Arcane? Probably not, but with some subtle changes, it probably could have been.
If you listen to this podcast and you're a dedicated listener, that's not news to you.
I absolutely adored Warrior and have wanted to see Andrew be a part of a major franchise, becoming the new Iron Fist, going into anything really, He's a talented actor and obviously very physically capable.
Those three actors understood the assignment of who those characters are supposed to be.
He brings a very different menace to what you would expect in this version of the franchise.
I've talked about this, I think, a fair amount with Mortal Kombat 2 and my thoughts on Mortal Kombat 1.
I've never had the opportunity to talk about Street Fighter, and I am not a fighting video game player.
I am very bad at them, and I appreciate all of the lore that has been established in the 40 years that this franchise has existed, and the trailers for this showed exactly what it was going to be.
I can talk more in depth about this in spoilers, but one of the main problems, and this is really an issue when a franchise has run for a certain amount of time, and when you are a fighting game, people have their favorites.
And in doing so, you feel the need to bring in all of those characters into your film because everybody has their favorites.
The problem with that is it really weighs down the narrative and there is a lack of focus on who you can pay attention to when you have so many characters.
I know there are going to be people hearing this, probably responding to this, Kyle, this is a fighting game movie.
And I push back on that because of the fact that there are elements in this movie that work, and if they were where they decided to spend more screen time and development, This would probably be one of the better adaptations.
Now, is this going to be Castlevania or The Last of Us or Arcane? Probably not, but with some subtle changes, it probably could have been.
If you listen to this podcast and you're a dedicated listener, that's not news to you.
I absolutely adored Warrior and have wanted to see Andrew be a part of a major franchise, becoming the new Iron Fist, going into anything really, He's a talented actor and obviously very physically capable.
Those three actors understood the assignment of who those characters are supposed to be.
He brings a very different menace to what you would expect in this version of the franchise.
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