The Enemy Has One Move
Sometimes the boldest design removes every option
The Panic Table | Cinematic Horror TTRPG & Actual Play
Sep 22, 2026 · 58 min · 11 segments
Daggerheart designers Rowan Hall and Spenser Starke of Darrington Press log on to chat with @thepanictable's Cameron Strittmatter, Jack Panic of…
Spenser StarkeGuest
Jack PanicGuest
Rowan HallGuest
Cameron Danger StrittmatterHostAnneGuestDaggerheart Discussion PanelistGuestAdditional PanelistGuest
I think, I think of the moment in How's My Driving, uh, that Cameron, you did so masterfully when, um, uh, when I think there was a roll with fear.

I could be mistaken, but, um, th- there was a, a moment where all of you were, like, trying to...

You were getting, trying to get the gun from the police officer, and then you got it and sh- and she got shot, and that's like-

And then you took your moment to just, like, bash her with the car, and she was gone.

It might've been Gina who was like, said something so kind about the police officer.
Love you, Rhonda
Rhonda's cool.
Love you, Rhonda.
[laughs]

I think, I think of the moment in How's My Driving, uh, that Cameron, you did so masterfully when, um, uh, when I think there was a roll with fear.

I could be mistaken, but, um, th- there was a, a moment where all of you were, like, trying to...

You were getting, trying to get the gun from the police officer, and then you got it and sh- and she got shot, and that's like-

And then you took your moment to just, like, bash her with the car, and she was gone.

It might've been Gina who was like, said something so kind about the police officer.
Love you, Rhonda
Rhonda's cool.
Love you, Rhonda.
[laughs]
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3 of 16
The Enemy Has One Move
Sometimes the boldest design removes every option
Dying Is Part Of The Fun
A good horror game makes death enjoyable
How Fear Creates Dread
Horror builds when players cannot predict outcomes
+13 more clips · 13 min 24 sec of audio in all
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