Kylie WildeHost
Nathan GibsonGuest
Pete BeckettHost
But Nathan, what do you think with the changing landscape of games as we know it? Because we are, we're in a transition age, you know.

the like the current situation is sustainable in the long term because as we were talking earlier there's so much money now in being spent on making it's i i think it's very similar what's happening in the film industry in terms of yes like franchise movies and yes like there's one or two films that make any money and everything and It's, like, at the moment, it's all independent, like, horror films that I'm making.

I think there's a similarity with the video game industry at the moment where there's only a handful of games where you're guaranteed to make money.

And more money is going to be spent on them, and there's going to be less and less AAA games because publishers are going to be less willing to take risks.

And I think indie games, you'll probably see independent studios getting slightly bigger, but you'll still see, I think, lots of one or two-person teams who are willing to move away from AAA gaming because it's not like you have a lot of security or...

i i think that was one of the things that a lot of the people who i spoke to talked about was it was although they were taking a risk it wasn't that much of a risk

didn't feel like that much of a risk to them because they could have been laid off in a year anyway

But Nathan, what do you think with the changing landscape of games as we know it? Because we are, we're in a transition age, you know.

the like the current situation is sustainable in the long term because as we were talking earlier there's so much money now in being spent on making it's i i think it's very similar what's happening in the film industry in terms of yes like franchise movies and yes like there's one or two films that make any money and everything and It's, like, at the moment, it's all independent, like, horror films that I'm making.

I think there's a similarity with the video game industry at the moment where there's only a handful of games where you're guaranteed to make money.

And more money is going to be spent on them, and there's going to be less and less AAA games because publishers are going to be less willing to take risks.

And I think indie games, you'll probably see independent studios getting slightly bigger, but you'll still see, I think, lots of one or two-person teams who are willing to move away from AAA gaming because it's not like you have a lot of security or...

i i think that was one of the things that a lot of the people who i spoke to talked about was it was although they were taking a risk it wasn't that much of a risk

didn't feel like that much of a risk to them because they could have been laid off in a year anyway
The rest of this transcript — segmented and speaker-labeled, so you land on the exact moment something was said
Search every transcript — by keyword, by phrase, or by meaning, across every show Radar indexes
Trends — what is surging across podcasts, measured against its own baseline
Alerts — when a name you follow appears in a newly indexed episode
No account is needed to search Radar.