Bungie
Bungie is dedicated to creating hopeful worlds that inspire passionate player communities and lifelong friendships. For nearly thirty years that purpose has led to the creation of some of the industry's most celebrated gaming franchises, including Marathon, Myth, Halo, and Destiny. Today, Bungie is focused on developing the next highly-anticipated release in the Destiny universe and new worlds to come.www.bungie.net
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Search complete. 1846 mentions across 355 episodes found for "Bungie".
Oct 27, 2026
[TWIG] - BioWare Is DONE?! And Battlefront 3 Might Be Happening! – Gaming Podcast
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16:41AceHOST
That is for sure.
A
16:41AceHOST
Bungie.
A
16:42AceHOST
Bungie right now.
J
16:44JoshHOST
I mean, Ubisoft.
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16:45JoshHOST
Ubisoft right now? 343 already fell.
25 MINS LATER
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41:47JoshHOST
Just sucks.
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41:47JoshHOST
We're going to see more of this.
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41:49JoshHOST
My bold prediction, and I'm not happy about this, but one of my bold predictions was Bungie being shut down.
Matthew Seiji Burns, writer, designer, musician (Call of Duty, Halo, Eliza).
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0:34Simon ParkinHOST
My guest today is an American writer, director, composer and game designer whose career has moved between some of the biggest studios in the games industry and much smaller, more personal experiments in interactive storytelling.
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0:47Simon ParkinHOST
He worked as a producer at Treyarch, at Bungie and at 343 Industries on franchises such as Call of Duty and Halo before spending time at the University of Washington's Centre for Game Science, exploring how games might be used for research and scientific discovery.
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1:03Simon ParkinHOST
He later joined Zachtronics, contributing writing and music to games such as Opus Magnum and Exopunks, while also creating his own interactive fiction.
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1:13Simon ParkinHOST
In 2019, he created Eliza, a visual novel about an AI-assisted counselling service that explored automation and the boundaries between human empathy and technology years before those questions have become unavoidable.
7 MINS LATER
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7:57Simon ParkinHOST
did you did you sort of notice in your time working at blockbuster studios which you know we'll get into all of that later but i'm interested you know how much were you swept up into that sense of trying to create something great you know the next ocarina of time or whatever it might be
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8:14Matthew Seiji BurnsGUEST
right i think uh Especially early on, I started basically when I was 20 years old.
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8:21Matthew Seiji BurnsGUEST
And when I got to places like Treyarch and Bungie, I very much was swept up into the feeling and attitude of like, we really need to make something that really blows people away and is the best thing that anyone has ever seen.
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8:38Matthew Seiji BurnsGUEST
And all of the stuff that came with it, the crunch time and the kind of strange psychological places you can get to when there's when you feel like an enormous pressure on you to make the coolest thing ever I experienced that and came to me and it was because I was taking it so seriously and I didn't I feel like I didn't know any better I was in my 20s and I was like this is it this is the thing that I do and we're gonna do and uh at the time like Halo 3 for example the noise around it and the hype that was building around Halo 3 was just deafening and it was like the idea that it would come out and not be anything other than just the biggest thing that has ever happened was just unthinkable And so that kind of expectation and that kind of feeling of, I don't know, it was like a feeling of doom that was hanging over our heads.
EP35. Sony Re-Confirms NO Discs | RIP BioWare & Mass Effect
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2:45MarcoHOST
And...
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2:46MarcoHOST
For all of PlayStation's misgivings, even they are letting Bungie have another crack at success right now.
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2:52MarcoHOST
Yet the makers of KOTOR and Mass Effect don't get that same shot.
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2:56MarcoHOST
That's crazy to me.
31 MINS LATER
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34:23MarcoHOST
Pretty much, yeah.
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34:24MarcoHOST
I mean, unless PlayStation continues to struggle with their first-party output, and it just gets to the point where there's nothing but disasters coming out.
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34:34MarcoHOST
Bungie doesn't get it back together again, and Intergalactic doesn't pan out the way we thought it would, or things like that go down.
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34:40MarcoHOST
Or more live service nonsense keeps piling up than... there's more of a conversation to be had of like, okay, is this just a nice third-party box? You know? So I'm not saying that PlayStation is infallible here.
Sucker Punch Lays Off 24 Developers - Inside Games Daily
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4:20Bruce GreeneHOST
So for whatever comfort it's worth, the developers at Sucker Punch aren't alone in finding themselves spontaneously unemployed, obviously.
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4:27Bruce GreeneHOST
From Xbox to Ubisoft to Bungie, nearly every major publisher and developer has undergone layoffs in the recent years.
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4:33Bruce GreeneHOST
We've been reporting on it now for so many years.
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4:36Bruce GreeneHOST
It's like every week.
BioWare Has Been Shutdown - Casual Gaming News Conversation Ep. 96
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74:45ConnorHOST
Their IP was worth way less.
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74:47ConnorHOST
They bought Bungie for $3.9 billion.
C
74:49ConnorHOST
Yeah.
C
74:51ConnorHOST
That's...
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74:52ConnorHOST
BioWare's not Bungie.
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74:53NickHOST
I understand that BioWare's not...
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74:54NickHOST
It comes to
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74:57ConnorHOST
Obviously, they fucked it real bad.
#SaveMassEffect - Patched #447
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24:36Paul JamesHOST
Oh, yeah, because that's what everyone loves.
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24:39Paul JamesHOST
Bungie even got linked to that earlier in the week, but it sounds like it's more of a respawn cross-dice collaboration.
P
24:46Paul JamesHOST
They confirmed Star Wars Jedi 3, whatever that...
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24:50Paul JamesHOST
Jedi
HTR: Halo Community Artist - Vivid
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36:05VividGUEST
one of my favorite book is Ghost of Onyx.
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36:08VividGUEST
And I don't see a lot of like, I know like 343, Bungie, Halo Studio have never really touched that book.
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36:18VividGUEST
little side thing that it is, side piece to Halo 2 or something.
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36:23VividGUEST
And I really wanted to maybe bring it to the screen for the first time to a level close enough to what we've seen from the official media.
Embracing the Grind in Final Fantasy Resonance
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5:28Andy BHOST
They ran a live service game for almost a decade, probably pretty, pretty well.
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5:34Andy BHOST
And so what, how did we end up with Final Fantasy Resonance then? They, if you think about the, one of the challenges with live service games is You know, we're seeing this with Destiny and with Bungie where we get real excited about the game.
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5:47Andy BHOST
We get attached to the music.
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5:48Andy BHOST
We get attached to the characters.
A
5:50Andy BHOST
But someday you're like, well, what if private equity? What if Jared Kushner buys Bungie next and the Saudi Arabia private investment fund? We'll get to Bioware later.
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6:02Andy BHOST
It might go away.
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6:03Andy BHOST
And if it's a live service game, it might go away and then there's nothing for you.
20 MINS LATER
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25:47Andy BHOST
It's one of those.
Death, Taxes and Gacha Games with Delta_Zen
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26:09Tony 14HOST
This is currently all just rumors, but the potential studios, the first one is obviously like EA because they did the remakes of the Battlefront games.
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26:18Tony 14HOST
But the second studio that's potentially up for contention with this project is Bungie of all places.
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26:25speaker_0NARRATOR
Hmm.
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26:26Tony 14HOST
Which I mean, I wouldn't be against Bungie gunplay in a Star Wars game.
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26:33Delta ZenGUEST
I mean, hear me out, you're ready.
D
26:37Delta ZenGUEST
So I'm leaning towards Bungie because with EA, are they going to make everything into a DLC like they did with Sims 4? I
T
26:47Tony 14HOST
mean, the Sims is their DLC factory at this point.
D
26:53Delta ZenGUEST
Yeah, but the reason why I'm going to point this out is at least with Sims 3, you could get pools.
Xbox TV and Playstation OG..?
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90:36Davey BoyHOST
They were spending reportedly somewhere between $200 to $300 million on the game just for it to go on other consoles.
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90:47Davey BoyHOST
Sony are probably like what if we don't do that they can find a new publisher and the game will launch release on with us anyway and saves us 200 300 million that we can invest in our own first party exclusives or you know I feel like if it's the case where two things right now, that 200 to 300 million seats are going to Bungie to work on Marathon and Destiny, or it's going to be invested into the reinvesting of reviving old IP.
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91:22Davey BoyHOST
And I think that's where it's all gone towards is... there's a better investment for them because they, I feel like Sony kind of feel like isn't will come to PlayStation five.
D
91:37Davey BoyHOST
I don't think it's kind of hard to say.
345 more episodes mention Bungie.
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