Sep 19, 2026 · 1 hr 1 min · 11 segments
It's BATMAN DAY! And to celebrate this, JLB sits down with writer HENRY GILROY who wrote the Batman Animated Series episode 'Nothing to Fear' famous for debuting The Scarecrow and containing the…
Jon Lee BrodyHost
I think the great thing about him is he's been malleable down through the years.
And you have stories where he's definitely more of a horror character, and then you have the stories where he's more of like, you know, the hero who gets the key to the city.
You know, I worked on the Telltale Games Batman series season two, and they had two tracks you could run the character on.
And that's the Batman who like holds the guy over the edge of the roof and says, where is the Joker? And then, you know, the guy, you know, says, I'll tell you, I'll tell you, or I'm not going to tell you.
And then if he doesn't tell you, just kind of, you know, throw him back on the roof.
And then the other track that they let you play was called the Dark Knight character.
Yeah.
Um, I think that game was a game where you could show a very dark horror side of Batman.
And then you could also do the kind of upstanding, uh, you know, peacekeeper, you know, fighting for justice kind of Batman.
It was more of a, I want to say vigilante, but, but more on the side of the law.

And you know, when you look at the origins of it, even like I mentioned detective comics, you know, we're going back to like 1939, um, this sort of gothic feel but when you think about the inspirations of batman like that silent film the bat and then the man who laughs which inspired the look of the joker Everything really just points back to these horror origins, which parlays into what we're talking about here with Bruce Timm.

That is very, very evident in the way that he approached, really, I feel like, Bruce Wayne's mindset.

I think the great thing about him is he's been malleable down through the years.
And you have stories where he's definitely more of a horror character, and then you have the stories where he's more of like, you know, the hero who gets the key to the city.
You know, I worked on the Telltale Games Batman series season two, and they had two tracks you could run the character on.
And that's the Batman who like holds the guy over the edge of the roof and says, where is the Joker? And then, you know, the guy, you know, says, I'll tell you, I'll tell you, or I'm not going to tell you.
And then if he doesn't tell you, just kind of, you know, throw him back on the roof.
And then the other track that they let you play was called the Dark Knight character.
Yeah.
Um, I think that game was a game where you could show a very dark horror side of Batman.
And then you could also do the kind of upstanding, uh, you know, peacekeeper, you know, fighting for justice kind of Batman.
It was more of a, I want to say vigilante, but, but more on the side of the law.

And you know, when you look at the origins of it, even like I mentioned detective comics, you know, we're going back to like 1939, um, this sort of gothic feel but when you think about the inspirations of batman like that silent film the bat and then the man who laughs which inspired the look of the joker Everything really just points back to these horror origins, which parlays into what we're talking about here with Bruce Timm.

That is very, very evident in the way that he approached, really, I feel like, Bruce Wayne's mindset.
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