Sep 22, 2026 · 56 min · 14 segments
Why does so much technology built for older adults look like it was designed for a four-year-old? Erin went looking for a fidget product for her dad, who had advanced Alzheimer's disease and kept…
Kunal ParikhGuestErin YoungHostMy dad had advanced Alzheimer's disease, and he was really agitated when he had to go to the nursing home after a seizure, and he wanted to fiddle with the mechanics of his
And when we went looking for fidget products to help with his agitation, almost everything that we found was primary colored, oversized, very much like toddler design.
And that's, I think, the physical version of something that we see happen a lot in software for older adults.

First of all, I'm so sorry that you weren't able to find proper, appropriate devices, but that is such a clear example of how we have internalized the stigma surrounding dementia and cognitive decline.

It is an asinine extrapolation that if someone has impairments to their cognitive function, it means that their agency and personhood is diminished.

And the origin of this can be traced back to the obsession of our society with productivity and youth.

As the very famous satirical song goes, you're only as hot as your last hit, baby.

So if you're not actively contributing to society's capital or productivity, if you're not actively the hamster on the wheel, producing your words and paying the civic rent for the space you occupy in our society, you're treated as less than.

And I've seen this emerge in a lot of different ways in software in four main areas, in four main shapes and forms.

First is the visual design, right? Like you'll see oversized buttons, a very primary palette or cartoon iconography.

And we're showing this to people who may have been professors for 55 years of their life.

Then the third is more of the interaction or the interface of the software where you'll see gamification, but I'm such an advocate and a proponent for gamification.

But then when it translates to rewards and stars and confetti and great job, that is not gamification.
My dad had advanced Alzheimer's disease, and he was really agitated when he had to go to the nursing home after a seizure, and he wanted to fiddle with the mechanics of his
And when we went looking for fidget products to help with his agitation, almost everything that we found was primary colored, oversized, very much like toddler design.
And that's, I think, the physical version of something that we see happen a lot in software for older adults.

First of all, I'm so sorry that you weren't able to find proper, appropriate devices, but that is such a clear example of how we have internalized the stigma surrounding dementia and cognitive decline.

It is an asinine extrapolation that if someone has impairments to their cognitive function, it means that their agency and personhood is diminished.

And the origin of this can be traced back to the obsession of our society with productivity and youth.

As the very famous satirical song goes, you're only as hot as your last hit, baby.

So if you're not actively contributing to society's capital or productivity, if you're not actively the hamster on the wheel, producing your words and paying the civic rent for the space you occupy in our society, you're treated as less than.

And I've seen this emerge in a lot of different ways in software in four main areas, in four main shapes and forms.

First is the visual design, right? Like you'll see oversized buttons, a very primary palette or cartoon iconography.

And we're showing this to people who may have been professors for 55 years of their life.

Then the third is more of the interaction or the interface of the software where you'll see gamification, but I'm such an advocate and a proponent for gamification.

But then when it translates to rewards and stars and confetti and great job, that is not gamification.
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