Wargames, Soldiers and Strategy
Jun 26, 2026 · 1 hr 1 min · 10 segments
With Angus away, Jasper takes the hosting chair for this episode. Alongside all the latest news from the hobby, Guy sits down with Tony Reidy from Wargames Atlantic to discuss the company's strategy…
Tony ReidyGuest
Guy BowersHost
Mark BackhousePanelistJasper WortehusHost
Chris KingPanelist
I, I guess we should, okay? So yeah, roll the ticker tape and let's see what's at Bowers Wheelers.

Charles has returned to skirmish gaming, um, and, um, he's basically retired his Refighting History volumes 1 to 12.

Uh, he thinks they've run their course, and he's now doing quick and easy wargaming scenarios.

I'll describe the first three of the 10 just to give you a rough idea of what to expect.

The second one is the Battle of Eynenbrook, two opposing forces fight over a river crossing.

And the third one, a blocking position, is basically a force trying to stop an enemy landing.


And also, there are photos of how the games played out for each scenario, which I thought was unique and interesting.

Not red versus blue, because there's blue French and blue Ottomans in at least one scenario.

Well, I think it does mention in the beginning you could adapt them to World War II, or you could adapt them to other periods, but effectively you're given orders of battle, um, objectives, and maps, and also some suggestions about campaigns.

Which is the ki- kind of the wooly way of saying it, I think, because, you know, you could adapt anything really.

I, I guess we should, okay? So yeah, roll the ticker tape and let's see what's at Bowers Wheelers.

Charles has returned to skirmish gaming, um, and, um, he's basically retired his Refighting History volumes 1 to 12.

Uh, he thinks they've run their course, and he's now doing quick and easy wargaming scenarios.

I'll describe the first three of the 10 just to give you a rough idea of what to expect.

The second one is the Battle of Eynenbrook, two opposing forces fight over a river crossing.

And the third one, a blocking position, is basically a force trying to stop an enemy landing.


And also, there are photos of how the games played out for each scenario, which I thought was unique and interesting.

Not red versus blue, because there's blue French and blue Ottomans in at least one scenario.

Well, I think it does mention in the beginning you could adapt them to World War II, or you could adapt them to other periods, but effectively you're given orders of battle, um, objectives, and maps, and also some suggestions about campaigns.

Which is the ki- kind of the wooly way of saying it, I think, because, you know, you could adapt anything really.
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