Alright, well, let's get into what we've been playing this week, so why don't you start us off?
Alright, so, uh, I started- well, I- I saw a game, uh, that just popped up on Steam called Minutescape, um, and the premise was- seemed intriguing enough, it was a- well- It's a reverse...
I'm sorry, it's a bullet hell game where you are stuck in a cube and, of course, you're getting shot at and you're trying to avoid it.
And essentially, it also has, I guess you could say... survivors type of elements where you gain experience and you can slowly uh get new abilities or improvements that increase your odds of survival now you don't really see the cube on the screen because by the time or i'm sorry the box because by the time i actually started recording the footage uh i had already broken out of the box so essentially the main goal is to survive for a And, I mean, you can get hit, but you have to slowly build up your hit points, you have to slowly, you know, build up certain abilities, like being able to develop a shield, gain new abilities like shrinking, etc.
Generating a shield, having a pulse blast that can destroy projectiles, and slowing down time.
Although that one I think really was kind of pointless, even though I experimented with it a little bit.
It really didn't make too much sense, especially since you also slow down.
It didn't really seem all that useful to me to use.
But yeah, I mean, it's pretty straightforward, pretty simple, and there is a bit of a... story attached to it as well, which isn't really revolutionary or anything, but it's just something that at least gives you a reasoning for why you're doing what you're doing.
Now, this isn't a run where I actually won the game.
In fact, when I was recording the footage, I was very close to winning the game.
And I'm kind of glad I didn't because I feel like once I won, it would have spoiled the big aha moments.
But yeah, I mean, it's relatively short.
And I mean, I already 100% of the game probably took me about a little over five hours, five and a half hours, I'd say.
And then also I just played more because I wanted to unlock the rest of the abilities you can get or max them out.
There's also a boss mode, which I tried a few times and I was like, eh, it just seems like basic levels with a pre-dedicated loadout of abilities that you get.
Nothing really too special about that.
But I mean, all in all, it was pretty fun for what it was.
I mean, I think...
No, what happened was I saw part of it that there was like a Steam bundle type of thing where because I owned a game, this was discounted additionally.
So I got for about like $2.
So I was like, yeah, it was pretty fair for what I paid for.
Then I've played some more Core Keeper with some buddies and we went through and it was a slow, rough session because...
Everything was way stronger than us.
All the enemies were a whole lot stronger and just...
Alright, well, let's get into what we've been playing this week, so why don't you start us off?
Alright, so, uh, I started- well, I- I saw a game, uh, that just popped up on Steam called Minutescape, um, and the premise was- seemed intriguing enough, it was a- well- It's a reverse...
I'm sorry, it's a bullet hell game where you are stuck in a cube and, of course, you're getting shot at and you're trying to avoid it.
And essentially, it also has, I guess you could say... survivors type of elements where you gain experience and you can slowly uh get new abilities or improvements that increase your odds of survival now you don't really see the cube on the screen because by the time or i'm sorry the box because by the time i actually started recording the footage uh i had already broken out of the box so essentially the main goal is to survive for a And, I mean, you can get hit, but you have to slowly build up your hit points, you have to slowly, you know, build up certain abilities, like being able to develop a shield, gain new abilities like shrinking, etc.
Generating a shield, having a pulse blast that can destroy projectiles, and slowing down time.
Although that one I think really was kind of pointless, even though I experimented with it a little bit.
It really didn't make too much sense, especially since you also slow down.
It didn't really seem all that useful to me to use.
But yeah, I mean, it's pretty straightforward, pretty simple, and there is a bit of a... story attached to it as well, which isn't really revolutionary or anything, but it's just something that at least gives you a reasoning for why you're doing what you're doing.
Now, this isn't a run where I actually won the game.
In fact, when I was recording the footage, I was very close to winning the game.
And I'm kind of glad I didn't because I feel like once I won, it would have spoiled the big aha moments.
But yeah, I mean, it's relatively short.
And I mean, I already 100% of the game probably took me about a little over five hours, five and a half hours, I'd say.
And then also I just played more because I wanted to unlock the rest of the abilities you can get or max them out.
There's also a boss mode, which I tried a few times and I was like, eh, it just seems like basic levels with a pre-dedicated loadout of abilities that you get.
Nothing really too special about that.
But I mean, all in all, it was pretty fun for what it was.
I mean, I think...
No, what happened was I saw part of it that there was like a Steam bundle type of thing where because I owned a game, this was discounted additionally.
So I got for about like $2.
So I was like, yeah, it was pretty fair for what I paid for.
Then I've played some more Core Keeper with some buddies and we went through and it was a slow, rough session because...
Everything was way stronger than us.
All the enemies were a whole lot stronger and just...
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