Aug 26, 2026 · 2 hr · 12 segments
Issues in this episode: Uncanny X-Men #107-111, Iron Fist #15. Modt & Jahf, the soul drinker, John Byrne, look at this photograph. **Next Episode:** September 9, covering Uncanny X-Men 112-116. Full…
Caleb Zane HewittHost
Aaron KingHostChasm and Diesel have been traveling down this secret lab full of alien technology for hours trying to find a way out.
Little obstacles have filled their path, but they've all been easily destroyed by Chasm's powers with Diesel's help.
When you showed up here, he didn't wanna destroy any of this precious ancient alien artifacts, but now in the days you've been stuck, he started throwing his shattering powers around willy-nilly just to keep moving forward.
The last basic obstacle pushed him past five destruction, off the edge of his track, which means that on my turn, I have to choose falling off, I think.
Before I describe what's in the next room, though, do you think Diesel would say anything to him?
And I bet, I bet Diesel, I bet you're getting less and less comfortable as we move through here, too-
Well, because he went off the edge of his track, I have to turn Chasm into a hook, which will remove him from the team until we deal with it, and I think I know what to do.
This hallway dead-ends into a big chamber, like a high-tech alien treasure room, and in the center of the room is a beautiful crystal, like a giant cut diamond, but shimmering with every color of the rainbow.
And as we enter the room, it pulses with energy that freezes us in our tracks.
Chasm and Diesel have been traveling down this secret lab full of alien technology for hours trying to find a way out.
Little obstacles have filled their path, but they've all been easily destroyed by Chasm's powers with Diesel's help.
When you showed up here, he didn't wanna destroy any of this precious ancient alien artifacts, but now in the days you've been stuck, he started throwing his shattering powers around willy-nilly just to keep moving forward.
The last basic obstacle pushed him past five destruction, off the edge of his track, which means that on my turn, I have to choose falling off, I think.
Before I describe what's in the next room, though, do you think Diesel would say anything to him?
And I bet, I bet Diesel, I bet you're getting less and less comfortable as we move through here, too-
Well, because he went off the edge of his track, I have to turn Chasm into a hook, which will remove him from the team until we deal with it, and I think I know what to do.
This hallway dead-ends into a big chamber, like a high-tech alien treasure room, and in the center of the room is a beautiful crystal, like a giant cut diamond, but shimmering with every color of the rainbow.
And as we enter the room, it pulses with energy that freezes us in our tracks.
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