And, of course, the first bit of horror news is in regards to Zack Kreger's Resident Evil.
This comes from BloodyDisgusting.com, a great source of horror news and editorials and reviews, of course, because I always use it when I go to do my horror news.
Thank you very much, guys.
This is from John Squires.
Zack Kreger's Resident Evil is franchise's first movie to hit $100 million at the US box office.
Zack Craig as Resident Evil was a massive hit in its debut weekend in movie theatres, and the movie's run at the box office is only getting more and more impressive by the day.
After debuting with $60 million at the domestic box office, Craig as Resident Evil has now passed $100 million in the United States, scaring up $103.4 million in US theatres today.
This makes Craig as Resident Evil the very first movie in the Resident Evil film franchise to hit that $100 million domestic milestone, with Resident Evil Afterlife's $60.1 million at the US box office back in 2010 representing the franchise's domestic high up to this point in time.
Worldwide, Zack Craig's Resident Evil is now mere days away from passing $200 million.
At the time of the article being written, the film's worldwide total is sitting at $196.4 million.
The highest-grossing instalment in this film's franchise is still 2016's Resident Evil The Final Chapter and its 312.2 million global haul, but Zack Kreger's movie is coming for that record.
What's particularly noteworthy here is that it was just five years ago that Sony had previously attempted to reboot the Resident Evil film franchise with director Johans Roberts' Resident Evil Welcome to Raccoon City, but that film only opened to 5.3 million in the early days of the pandemic, going on to scare up just $41.9 million at the worldwide box office.
That means in just two weeks, the new Resident Evil movie has already more than quadrupled the total worldwide haul of the previous instalment in the Resident Evil franchise.
The production budget for Craig's Resident Evil movie was reported $75 million, quite a bit higher than Welcome to Raccoon City's reported $25 million, but the gamble is paying off.
Okay, well, I'm not going to talk too much about the film.
We are reviewing it a bit later on, but I gave up on the original run of Resident Evil films really, really early into it.
They just, you know, the Paul W. Sanderson films just had that really over-the-top editing style.
I liken it to MTV editing, kind of similar to one of my criticisms of Halloween, The Curse of Michael Mars.
A film I do actually enjoy, but the editing has that kind of I say MTV style, where it's just these kind of quick flashy cuts, quick teen flashy cuts and all that stuff.
And those Resident Evil films had a similar sort of thing.
I know that later installments tried to introduce more of the video game lore, the video game characters like Jill and Chris.
I know the Nemesis is in the second film, but they just never really interested me too much.
They all just seemed really outlandish from the source material.
and welcome to raccoon city i can applaud it for trying to be faithful to the games it essentially is trying to cram in the first two or three i can't remember if there's any nemesis uh elements in it because it's not a very good film but it's definitely trying to cram the first two games into one film and Yes, you've got characters like Leon now in the film, you've got Claire, you've got Chris, can't remember if you've got Jill, because again, it's not a very good film.
But it's kind of a similar thing with Welcome to Silent Hill, where you're trying to be almost too faithful, and a video game isn't a movie, and you have to kind of take the elements that work and craft it into the media that you are producing.
And, of course, the first bit of horror news is in regards to Zack Kreger's Resident Evil.
This comes from BloodyDisgusting.com, a great source of horror news and editorials and reviews, of course, because I always use it when I go to do my horror news.
Thank you very much, guys.
This is from John Squires.
Zack Kreger's Resident Evil is franchise's first movie to hit $100 million at the US box office.
Zack Craig as Resident Evil was a massive hit in its debut weekend in movie theatres, and the movie's run at the box office is only getting more and more impressive by the day.
After debuting with $60 million at the domestic box office, Craig as Resident Evil has now passed $100 million in the United States, scaring up $103.4 million in US theatres today.
This makes Craig as Resident Evil the very first movie in the Resident Evil film franchise to hit that $100 million domestic milestone, with Resident Evil Afterlife's $60.1 million at the US box office back in 2010 representing the franchise's domestic high up to this point in time.
Worldwide, Zack Craig's Resident Evil is now mere days away from passing $200 million.
At the time of the article being written, the film's worldwide total is sitting at $196.4 million.
The highest-grossing instalment in this film's franchise is still 2016's Resident Evil The Final Chapter and its 312.2 million global haul, but Zack Kreger's movie is coming for that record.
What's particularly noteworthy here is that it was just five years ago that Sony had previously attempted to reboot the Resident Evil film franchise with director Johans Roberts' Resident Evil Welcome to Raccoon City, but that film only opened to 5.3 million in the early days of the pandemic, going on to scare up just $41.9 million at the worldwide box office.
That means in just two weeks, the new Resident Evil movie has already more than quadrupled the total worldwide haul of the previous instalment in the Resident Evil franchise.
The production budget for Craig's Resident Evil movie was reported $75 million, quite a bit higher than Welcome to Raccoon City's reported $25 million, but the gamble is paying off.
Okay, well, I'm not going to talk too much about the film.
We are reviewing it a bit later on, but I gave up on the original run of Resident Evil films really, really early into it.
They just, you know, the Paul W. Sanderson films just had that really over-the-top editing style.
I liken it to MTV editing, kind of similar to one of my criticisms of Halloween, The Curse of Michael Mars.
A film I do actually enjoy, but the editing has that kind of I say MTV style, where it's just these kind of quick flashy cuts, quick teen flashy cuts and all that stuff.
And those Resident Evil films had a similar sort of thing.
I know that later installments tried to introduce more of the video game lore, the video game characters like Jill and Chris.
I know the Nemesis is in the second film, but they just never really interested me too much.
They all just seemed really outlandish from the source material.
and welcome to raccoon city i can applaud it for trying to be faithful to the games it essentially is trying to cram in the first two or three i can't remember if there's any nemesis uh elements in it because it's not a very good film but it's definitely trying to cram the first two games into one film and Yes, you've got characters like Leon now in the film, you've got Claire, you've got Chris, can't remember if you've got Jill, because again, it's not a very good film.
But it's kind of a similar thing with Welcome to Silent Hill, where you're trying to be almost too faithful, and a video game isn't a movie, and you have to kind of take the elements that work and craft it into the media that you are producing.
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