Game Brain: A Board Game Podcast About Our Gaming Group
Oct 26, 2026 · 1 hr 44 min · 13 segments
Ben, Trey, & Paul review the 2023 worker placement game Bier Pioniere. - 00:00:00 **Introduction** - 00:02:07 Ostia - 00:24:00…
Ben MandelkerHost
Trey AlsupHostPaul SatachaHost
Before we get into the deep dive, can we talk about some recent plays? Trey, have you played anything recently that you feel like sharing, talking about? Is this my cue to talk about

And I don't know, we played this and it reminded me a lot of Trajan, the Steffenfeld Trajan, in that it kind of has a Mancala...

Not necessarily movement, but Mancala action selection system where different actions can be worth more or less as you work your way around a rondel and... distribute your ships inside the port of Astia, which I guess Astia is the port of Rome, right? And so we're kind of like starting in Rome and then spreading across the Mediterranean.

Well, there is a map, like the actual like tracks that we follow are different tracks across the Mediterranean, right?

And on top of that, not only is it a real place, but back in the day, it did have an actual port that was shaped like Like hexagon

So, which is kind of like the fact that the designers took a real life hexagon that was built and turned it into a Moncala is, and then built a theme around it.

And I'm trying to actually find where in Italy it is while you talk more about the game.

Before we get into the deep dive, can we talk about some recent plays? Trey, have you played anything recently that you feel like sharing, talking about? Is this my cue to talk about

And I don't know, we played this and it reminded me a lot of Trajan, the Steffenfeld Trajan, in that it kind of has a Mancala...

Not necessarily movement, but Mancala action selection system where different actions can be worth more or less as you work your way around a rondel and... distribute your ships inside the port of Astia, which I guess Astia is the port of Rome, right? And so we're kind of like starting in Rome and then spreading across the Mediterranean.

Well, there is a map, like the actual like tracks that we follow are different tracks across the Mediterranean, right?

And on top of that, not only is it a real place, but back in the day, it did have an actual port that was shaped like Like hexagon

So, which is kind of like the fact that the designers took a real life hexagon that was built and turned it into a Moncala is, and then built a theme around it.

And I'm trying to actually find where in Italy it is while you talk more about the game.
The rest of this transcript — segmented and speaker-labeled, so you land on the exact moment something was said
Search every transcript — by keyword, by phrase, or by meaning, across every show Radar indexes
Trends — what is surging across podcasts, measured against its own baseline
Alerts — when a name you follow appears in a newly indexed episode
No account is needed to search Radar.