Forge the Narrative - Warhammer 40k Podcast
Aug 1, 2026 · 35 min · 11 segments
!FTN small squareIn part one we talk about the RADICAL difference in the popular Army List Dispositions these…
We're going to talk about some of the stuff we're seeing out there in the meta right now.
We're going to talk about some of the factions that I think people had to go back to the writer's box on a bit and kind of reinvent.
But I think some people have, at least some of the folks I've been concerned or talked about, talked to about it.
have been concerned about some things, and I don't know that that's valid, but we'll talk about it.
So as far as what's going on out there in Warhammer, there are some factions that I think have had to kind of remit themselves, and that is along the lines of things like world leaders.
I think world leaders and Death Guard and things like that are seemingly struggling a little more than they were a few months ago.
Yeah, so all these different, of course, everyone comes into addition facing different demands of them.
But, you know, across, you know, how do I have to evolve my strategy? what units i mean one of the things you always tell people about especially a new addition change go have a look at your codex again go dig through it and and see what's in there look at that look for the depth look for the pivots things like that especially now we've got like stepper points and things like that there might be just be that there is a unit that does 85 percent of what that one does but you don't pay the stepper cost in happy days uh but you know all these new things are being demanded of us i think death guard are running into some particular issues of In a lot of disposition matchups, of course, they're built very well to play things like take and hold and priority assets, which are two of the stronger ones at the moment.
We got to talk about that too because that's a change from a couple of weeks ago.
Yeah, when they get into certain disposition matchups versus like Recon Disruption or some of the ones that are taken a little bit less, and there's a lot more demanded of them every turn in order to shut down their opponent's scoring, they're coming into some issues.
In addition to that, some of their long-range fire support pieces aren't interacting with Hidden as well as I think some Death Guard players may like.
They're just kind of in that same pool as stuff like Custodes and a few other factions where they're very durable and have a lot of tools, but getting to use them is a little harder.
We're going to talk about some of the stuff we're seeing out there in the meta right now.
We're going to talk about some of the factions that I think people had to go back to the writer's box on a bit and kind of reinvent.
But I think some people have, at least some of the folks I've been concerned or talked about, talked to about it.
have been concerned about some things, and I don't know that that's valid, but we'll talk about it.
So as far as what's going on out there in Warhammer, there are some factions that I think have had to kind of remit themselves, and that is along the lines of things like world leaders.
I think world leaders and Death Guard and things like that are seemingly struggling a little more than they were a few months ago.
Yeah, so all these different, of course, everyone comes into addition facing different demands of them.
But, you know, across, you know, how do I have to evolve my strategy? what units i mean one of the things you always tell people about especially a new addition change go have a look at your codex again go dig through it and and see what's in there look at that look for the depth look for the pivots things like that especially now we've got like stepper points and things like that there might be just be that there is a unit that does 85 percent of what that one does but you don't pay the stepper cost in happy days uh but you know all these new things are being demanded of us i think death guard are running into some particular issues of In a lot of disposition matchups, of course, they're built very well to play things like take and hold and priority assets, which are two of the stronger ones at the moment.
We got to talk about that too because that's a change from a couple of weeks ago.
Yeah, when they get into certain disposition matchups versus like Recon Disruption or some of the ones that are taken a little bit less, and there's a lot more demanded of them every turn in order to shut down their opponent's scoring, they're coming into some issues.
In addition to that, some of their long-range fire support pieces aren't interacting with Hidden as well as I think some Death Guard players may like.
They're just kind of in that same pool as stuff like Custodes and a few other factions where they're very durable and have a lot of tools, but getting to use them is a little harder.
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