Perfection Without Purpose
Great technology still needs a human purpose
Sep 10, 2026 · 27 min · 13 segments
When Samsung’s CEO asked Federico Casalegno to redesign the cameras on the company’s phones, Federico told him he was the wrong person for the job. He wasn’t an optical engineer. He didn’t understand…
Federico CasalegnoGuestAaron WalterHostEli WooleryHostCo-HostHostsay.So you have this phrase that really struck us, technology without humanity is merely perfection without purpose.
Curious where that comes from, and was there some moment in your design process or maybe even the work you were doing at MIT where that developed?

Technology without humanity is perfection without purpose basically embrace at least two things.

So my work is really trying to understand how we can design in order to improve the quality of the lives of people across a variety of areas.

So first of all, how do we bring humanity in what we do? And two, while I'm deeply fascinated by the potential and possibility of the development of technologies, we're not in the R&D business, let's say.

So R&D is really trying to push the boundaries and the limits of technology and innovation, and that's perfectly fine.

But our role is really to bend the technological development into what technology should do in order to improve people's life rather than what technology can do.

So the role of design is really to bring together this different aspect of human aspirations, social concerns, people's dreams and aspiration, and see how we can craft the development of technologies and embody this technology into product that really support people in their everyday life, I would say.

That's basically how I really trying to bring this deeply humanity center if we want to include also the sensibility to not harming the planet or really trying to have, like, a sustainable development of electronics and products for our planet as well.
This seems like a very timely principle to guide us.
I'm curious how you think about this specifically in terms of AI, because it's augmenting so much of human input, and we still want to preserve what makes us wonderful as human beings.

So we just presented some of the work that we are doing on computation design, applying AI to develop products.

So from, let's say, hardcore product development to strategy and ethnographic work, trying to understand people, AI start really to be the layer by which we really start to build our practice, develop our tools, methods, and basically become the lens through which we understand the reality and design the reality.

In computational design, for example, we see AI is very, very powerful for things.

You can automate task very pragmatically and rapidly, so designer can focus more on the more strategic side of it or creative side of it.

Two is design and computation, so you can really compute and analyze a variety of inputs from data at the speed of light and have a very clear perspective of things.

If you do this for product wearable development or strategy, you can really have access to this data.

I don't call it this creativity because I would say creativity belongs to humans, but you can produce a variety of variations of images, products, texts, and so on.

So you can quickly produce lot of content, and then humans or teams can take advantage of, of this.
say.So you have this phrase that really struck us, technology without humanity is merely perfection without purpose.
Curious where that comes from, and was there some moment in your design process or maybe even the work you were doing at MIT where that developed?

Technology without humanity is perfection without purpose basically embrace at least two things.

So my work is really trying to understand how we can design in order to improve the quality of the lives of people across a variety of areas.

So first of all, how do we bring humanity in what we do? And two, while I'm deeply fascinated by the potential and possibility of the development of technologies, we're not in the R&D business, let's say.

So R&D is really trying to push the boundaries and the limits of technology and innovation, and that's perfectly fine.

But our role is really to bend the technological development into what technology should do in order to improve people's life rather than what technology can do.

So the role of design is really to bring together this different aspect of human aspirations, social concerns, people's dreams and aspiration, and see how we can craft the development of technologies and embody this technology into product that really support people in their everyday life, I would say.

That's basically how I really trying to bring this deeply humanity center if we want to include also the sensibility to not harming the planet or really trying to have, like, a sustainable development of electronics and products for our planet as well.
This seems like a very timely principle to guide us.
I'm curious how you think about this specifically in terms of AI, because it's augmenting so much of human input, and we still want to preserve what makes us wonderful as human beings.

So we just presented some of the work that we are doing on computation design, applying AI to develop products.

So from, let's say, hardcore product development to strategy and ethnographic work, trying to understand people, AI start really to be the layer by which we really start to build our practice, develop our tools, methods, and basically become the lens through which we understand the reality and design the reality.

In computational design, for example, we see AI is very, very powerful for things.

You can automate task very pragmatically and rapidly, so designer can focus more on the more strategic side of it or creative side of it.

Two is design and computation, so you can really compute and analyze a variety of inputs from data at the speed of light and have a very clear perspective of things.

If you do this for product wearable development or strategy, you can really have access to this data.

I don't call it this creativity because I would say creativity belongs to humans, but you can produce a variety of variations of images, products, texts, and so on.

So you can quickly produce lot of content, and then humans or teams can take advantage of, of this.
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