Oct 15, 2026 · 52 min · 12 segments
Segment 1 - Show open and listener feedback Segment 2 - Guest: Washington Commanders insider JP Finlay of NBC4 Washington on the job status of head coach Dan Quinn, the job status of general…
Al GaldiHostJ.P. FinleyGuest
Mike Vogel
I tell you, I may have received a record amount of e- [chuckles] of emails regarding this game, especially, of course, the all-time end-of-game blunder.

Washington had 46 seconds left during that last down, then drained the clock before running it out.

Washington had a first and 10 at the Giants 26 with 55 seconds left in overtime and did not get off a field goal attempt.

First and 10 at the Giants 26 with 55 seconds left in overtime and did not get off a field goal attempt.

How absurd is that? If I would've told you [chuckles] that Washington, as it embarked on its first and 10 at the Giants 26 with 55 seconds left in overtime, wasn't gonna even get off a field goal attempt, you would've said, "No way." And yet that is exactly what happened.

Uh, and his reveal during the presser that there was an actual play call for what ended up being the final play as opposed to calling for a spike on what ended up being the final play makes more sense when you do realize that the idea was to start the play, uh, with more than 12 seconds left in overtime.

But the reality is that the play did start with 12 seconds left in overtime, uh, thus the play call was bad and should've been changed, or Jayden Daniels simply should've deviated from the play and spiked the ball.

Writes Dominic, "That was inexcusable between the defense turning to jelly over the course of the game and the horrible blunder at the end of what should've been a gimme.

And understand, it's as much what the end-of-game blunder is a function of as this is the end-of-game blunder itself.

You know, generally speaking, you should not fire a head coach for one bad play, no matter how bad it is.

This is not a well-coached team, and we now have a mountain of evidence supporting that.

I tell you, I may have received a record amount of e- [chuckles] of emails regarding this game, especially, of course, the all-time end-of-game blunder.

Washington had 46 seconds left during that last down, then drained the clock before running it out.

Washington had a first and 10 at the Giants 26 with 55 seconds left in overtime and did not get off a field goal attempt.

First and 10 at the Giants 26 with 55 seconds left in overtime and did not get off a field goal attempt.

How absurd is that? If I would've told you [chuckles] that Washington, as it embarked on its first and 10 at the Giants 26 with 55 seconds left in overtime, wasn't gonna even get off a field goal attempt, you would've said, "No way." And yet that is exactly what happened.

Uh, and his reveal during the presser that there was an actual play call for what ended up being the final play as opposed to calling for a spike on what ended up being the final play makes more sense when you do realize that the idea was to start the play, uh, with more than 12 seconds left in overtime.

But the reality is that the play did start with 12 seconds left in overtime, uh, thus the play call was bad and should've been changed, or Jayden Daniels simply should've deviated from the play and spiked the ball.

Writes Dominic, "That was inexcusable between the defense turning to jelly over the course of the game and the horrible blunder at the end of what should've been a gimme.

And understand, it's as much what the end-of-game blunder is a function of as this is the end-of-game blunder itself.

You know, generally speaking, you should not fire a head coach for one bad play, no matter how bad it is.

This is not a well-coached team, and we now have a mountain of evidence supporting that.
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