Sep 23, 2026 · 48 min · 20 segments
Join Ang, Chris, and Josh as they talk about the greatest foe that any gaming group faces: SCHEDULING! They talk about why it’s such a struggle and offer some ideas on how to defeat this particular…
When D&D Honor of Thieves came out three years ago, and why don't we have a sequel yet, Hollywood? Its original release date was delayed for over a month.
One of the common jokes I heard in my various gaming circles was, well, at least it's true to form and had to reschedule.
We all love playing RPGs, otherwise we wouldn't be here, but it can be challenging to get a handful of people's schedules aligned to be able to all play together on a regular basis.
We gnomes are not immune to this problem, so let's have a conversation about the good, the bad, and the, I can't make that date.
So, when we were all younger, was it just easier to make a regular game happen, or are we looking at the past with rose-colored glasses?
I think we're looking at it with rose-colored glasses.
For me, it's because I didn't only play role-playing games when I was a teenager, and I was pretty busy in college.
And that made gaming a secondary or a tertiary thing to do with friends.
I mean, I was a musician.
I gigged in college.
In high school, I played in the band.
I had, you know, relationships and friendships and other things to do.
I just we played sometimes, but it wasn't like a priority.
So when we did schedule it, it happened.
But, you know, we play like, you know, once a month, once every two or three months, whatever it was, we weren't super concerned about it.
And when we wanted to play, we just kind of played.
Yeah, like, as we get older, our brains, like, basically compress our concept of time to, like, make room for the immediate stuff that we have to deal with.
And so, like, high school gets, like, montaged down into the greatest hits, right? So we don't remember how long...
I mean, we might if we sit back and think about it, right? Remember how long it was in between.
like the game but when we're just like doing our normal thing and reminiscing we're looking at like the compress zip file of our memories and it just jumps from like the the milestones the milestones they're like oh yeah we were playing all the time when in fact it's like Chris was saying it was probably like once every couple months or something like that it just stands out because we had a great time and we were with our friends and then we've got all that nostalgia but I think the yeah go ahead sir
I was going to say, I definitely played more when I was a teen in high school and then in college.
You know, we had the weekly games that we would play.
But when I was recently running for my niece and her high school friends, recently, this was a few years ago at this point, but I was surprised at how hard it was to actually schedule their sessions.
I think on one hand, yes, we are looking at it with rose-colored glasses, but on the other, I think in general, life has gotten more scheduled and busy for everyone, including kids.
Gone are the days of being raised on neglect and hose water, where we could just go do what we wanted and nobody cared as long as we came home for dinner.
When D&D Honor of Thieves came out three years ago, and why don't we have a sequel yet, Hollywood? Its original release date was delayed for over a month.
One of the common jokes I heard in my various gaming circles was, well, at least it's true to form and had to reschedule.
We all love playing RPGs, otherwise we wouldn't be here, but it can be challenging to get a handful of people's schedules aligned to be able to all play together on a regular basis.
We gnomes are not immune to this problem, so let's have a conversation about the good, the bad, and the, I can't make that date.
So, when we were all younger, was it just easier to make a regular game happen, or are we looking at the past with rose-colored glasses?
I think we're looking at it with rose-colored glasses.
For me, it's because I didn't only play role-playing games when I was a teenager, and I was pretty busy in college.
And that made gaming a secondary or a tertiary thing to do with friends.
I mean, I was a musician.
I gigged in college.
In high school, I played in the band.
I had, you know, relationships and friendships and other things to do.
I just we played sometimes, but it wasn't like a priority.
So when we did schedule it, it happened.
But, you know, we play like, you know, once a month, once every two or three months, whatever it was, we weren't super concerned about it.
And when we wanted to play, we just kind of played.
Yeah, like, as we get older, our brains, like, basically compress our concept of time to, like, make room for the immediate stuff that we have to deal with.
And so, like, high school gets, like, montaged down into the greatest hits, right? So we don't remember how long...
I mean, we might if we sit back and think about it, right? Remember how long it was in between.
like the game but when we're just like doing our normal thing and reminiscing we're looking at like the compress zip file of our memories and it just jumps from like the the milestones the milestones they're like oh yeah we were playing all the time when in fact it's like Chris was saying it was probably like once every couple months or something like that it just stands out because we had a great time and we were with our friends and then we've got all that nostalgia but I think the yeah go ahead sir
I was going to say, I definitely played more when I was a teen in high school and then in college.
You know, we had the weekly games that we would play.
But when I was recently running for my niece and her high school friends, recently, this was a few years ago at this point, but I was surprised at how hard it was to actually schedule their sessions.
I think on one hand, yes, we are looking at it with rose-colored glasses, but on the other, I think in general, life has gotten more scheduled and busy for everyone, including kids.
Gone are the days of being raised on neglect and hose water, where we could just go do what we wanted and nobody cared as long as we came home for dinner.
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