Sep 9, 2026 · 30 min · 13 segments
Join Ang and Tomas as they have a conversation about how to pitch campaign ideas to your players. What’s the information you need and other things you should keep in mind? Give a listen and they’ll…
That's a fantastic question.
And I think I already talked about this in a previous Gnomecast, but the way that I did it one time that I'm pretty proud of what I did was ask my group of players, "Okay, let's fill out like a Google Sheets with the movies, comics, the TV series, whatever it is that we like the most, and like fill it with a bunch of those things.
And then if everyone likes a specific movie or series, then it goes to the next round," or something like that.
And then once we narrow down all the possibilities, we choose among the few that we all very much want to play in and know well enough.
Yeah, that's a really good idea.
I know with some of my groups, we end up in this situation where somebody will volunteer to run, and then they will turn to the group and be like, "What do you wanna play?" And the group will turn back to them and go, "Well, what do you wanna run?"
[laughs]
"I don't know.
What do you wanna play?" "Yeah, but what do you wanna run?" So what I have started counseling people to do is come up with two or three games that you're willing to run, and then talk to your players and find out like what three of those are they most interested in.
If you know which game systems you are interested in trying to run, figure out which of those ones the players are most interested in playing.
The problem is, is everybody kind of wants to please everybody else.
And so, like let's narrow down our, our scope of what we're looking at first.
I couldn't agree more with you there.
I believe that, uh, like narrowing it down to three, I think it's one of the best number.
Three, four-
Mm-hmm
... a small pitch, like an elevator pitch for all of them, and then you can go all in.
And this is something that I feel that, for example, a game like Daggerheart does really well with their campaign frames that are sort of pitches for different kinds of games.
That could run within the system.
Yeah.
I do think this is also, the, the answer to this question is also going to depend on whether you are talking about a group of people you have been gaming with together for a long time versus a new group of people that you're trying to pull together in a gaming group.
Because you can go out there and just pitch, "I want to run this.
Who wants to play?" And see who volunteers.
That's a fantastic question.
And I think I already talked about this in a previous Gnomecast, but the way that I did it one time that I'm pretty proud of what I did was ask my group of players, "Okay, let's fill out like a Google Sheets with the movies, comics, the TV series, whatever it is that we like the most, and like fill it with a bunch of those things.
And then if everyone likes a specific movie or series, then it goes to the next round," or something like that.
And then once we narrow down all the possibilities, we choose among the few that we all very much want to play in and know well enough.
Yeah, that's a really good idea.
I know with some of my groups, we end up in this situation where somebody will volunteer to run, and then they will turn to the group and be like, "What do you wanna play?" And the group will turn back to them and go, "Well, what do you wanna run?"
[laughs]
"I don't know.
What do you wanna play?" "Yeah, but what do you wanna run?" So what I have started counseling people to do is come up with two or three games that you're willing to run, and then talk to your players and find out like what three of those are they most interested in.
If you know which game systems you are interested in trying to run, figure out which of those ones the players are most interested in playing.
The problem is, is everybody kind of wants to please everybody else.
And so, like let's narrow down our, our scope of what we're looking at first.
I couldn't agree more with you there.
I believe that, uh, like narrowing it down to three, I think it's one of the best number.
Three, four-
Mm-hmm
... a small pitch, like an elevator pitch for all of them, and then you can go all in.
And this is something that I feel that, for example, a game like Daggerheart does really well with their campaign frames that are sort of pitches for different kinds of games.
That could run within the system.
Yeah.
I do think this is also, the, the answer to this question is also going to depend on whether you are talking about a group of people you have been gaming with together for a long time versus a new group of people that you're trying to pull together in a gaming group.
Because you can go out there and just pitch, "I want to run this.
Who wants to play?" And see who volunteers.
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