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Waterdeep

Waterdeep

Search complete. 184 mentions across 49 episodes found for "Waterdeep".

Sep 11, 2026

GabbyGUEST
12:42
But so the story.
GabbyGUEST
12:43
So we're in Waterdeep.
GabbyGUEST
12:45
And what did you say, Dragon Heist?
SethHOST
12:46
Yeah, so they're running Dragon Heist.
DrewHOST
13:40
I can't think of a time where we had.
DrewHOST
13:42
We had a Kenku on our team, but I can't think of a time we fought them.
SethHOST
13:45
No, I mean, so Dragon Heist is a campaign that takes place like deep on like in the trenches of like Waterdeep.
SethHOST
13:53
So you get a lot of like back alley type of stuff.
PeteHOST
4:13
I love it.
PeteHOST
4:14
So last church night that we went to, I brought out Lords of Waterdeep.
PeteHOST
4:19
My buddy was in town, Jeff.
PeteHOST
4:20
So he came over.
PeteHOST
4:35
And the second game that we played with just three players, he really enjoyed it a lot better.
PeteHOST
4:40
He did very well.
PeteHOST
4:41
So Lords of Waterdeep, one of my favorite games.
PeteHOST
4:43
We got back to the table recently.
MikeHOST
50:33
He will work, but he's very close to developing hellfire, which is not what I need.
MikeHOST
50:40
But do you know a Zeminel? I believe he lives in Waterdeep.
speaker_3PANELIST
50:46
Yeah, I've heard the nay.
MikeHOST
50:48
If you would like to go forward to your friends, I will need some assurances that you are going to stop him from helping my son kill me.
Justin GallianiHOST
33:50
Somebody said, "Heads up, I heard you wanna go to the Feywild.
Justin GallianiHOST
33:54
Uh, a carnival's gonna be right outside Waterdeep in two weeks." And now it's, boom.
TaylorHOST
34:00
Right.
Justin GallianiHOST
34:00
Now it's, we have time.
Eric WatsonHOST
22:41
I need to pull it into the ...
Eric WatsonHOST
22:43
Uh, the journey back to Waterdeep, which you guys had, you guys took, like, a nice chartered, uh, carriage, uh, to get here.
HeatherPANELIST
22:53
Yes, strong-armed him into giving us a good carriage.
Eric WatsonHOST
22:55
Yeah.
Eric WatsonHOST
23:12
Uh, about, a- and you know, it ta- like, you know, a couple days go by, nothing really eventful going on.
Eric WatsonHOST
23:18
Pretty safe, well traveled roads.
Eric WatsonHOST
23:20
Um, and then about halfway through your return trip to Waterdeep, your carriage kinda hits a rough bump in the road, and a fist-sized ruby just falls out of some overhead, uh, hidden overhead compartment, and you can see that it's kind of pulsing and glowing at regular intervals.
HeatherPANELIST
23:39
[laughs] Nope, Stacy learned her lesson.
AngeHOST
8:36
Oh, I don't know that system.
AngeHOST
8:37
I'm, I'm gonna have to learn it." The setting, this is where, you know, if it's a known setting you can just tell people, "Hey, this is gonna be set in Waterdeep in Faerûn." They know exactly where you're talking about, or they don't, and they can let you know that.
AngeHOST
8:50
Or you can let them know, "Yeah, this is gonna be set in the canon Marvel Universe, so you're gonna be playing your own characters, but people like Spider-Man and Captain America are out there." Um, and then tone.
AngeHOST
9:02
What type of tone is it that you're going for with this game you want to run? And that's actually a lot more important than I think people realize.
Aurelian CantonineHOST
2:56
It is also because people living between divine decrees, imperial ruins, returned nations, and disputed maps become skilled at making small things carry claims too dangerous to say aloud.
Aurelian CantonineHOST
3:11
The three objects sit upon my table tonight beneath the hidden stacks of Waterdeep.
Aurelian CantonineHOST
3:17
Gold seal.
Aurelian CantonineHOST
3:18
Black seal.
Aurelian CantonineHOST
3:22
A sacred tyranny.
Aurelian CantonineHOST
3:24
A family made without permission from either.
Aurelian CantonineHOST
3:28
Above us, Waterdeep's late rain has moved eastward.
Aurelian CantonineHOST
3:32
The cobbles shine.
Eric WatsonHOST
3:15
Technically, they can buy like maybe some supplies in Ostacon, but that's a much more exotic, smaller town.
Eric WatsonHOST
3:22
Whereas Neverwinter, it's not as big as Waterdeep, but it's still a pretty good sized town.
Eric WatsonHOST
3:26
So if they want to stock up on potions or any other supplies or things, you know, there's a lot of adventures coming and going from Neverwinter.
Eric WatsonHOST
3:33
So maybe even I can put together like another magic item.
Eric WatsonHOST
3:37
I don't know if I want to let them buy just straight up all the magic items like I did In Waterdeep, I might just let them purchase potions at cost.
Eric WatsonHOST
3:48
But yeah, that probably would be it.
Eric WatsonHOST
3:50
And then we can just get them to...

7 MINS LATER

Eric WatsonHOST
10:23
What I would like to have happen...
Dan ReemHOST
49:09
That's the bard's wheelhouse.
Dan ReemHOST
49:12
And I fell into that sort of accidentally, but I feel like that's what Nikistos does in Waterdeep.
Dan ReemHOST
49:19
It's all about, can I manipulate our way out of even having to fight? Or manipulate our way into having so many friends that...
Dan ReemHOST
49:28
We've got allies to fight for us, with us.
JamesHOST
6:56
Even the Folk and Northlanders traded warily with each other despite their rivalries.
JamesHOST
7:02
The Folk's major outside partners were Alm, Kalimshan, Mintarn, Tethyr, and Waterdeep.
JamesHOST
7:09
Pirates worked these waters constantly, but the Moonshays offered a safer alternative to the Nilanthir Isles, making Floak Ports a natural stopover between the North and Kalimshan.
JamesHOST
7:22
Caer Caladryr handled most of the traffic, drawing merchants from across Toril and channeling both exports and imports through their ports.

39 more episodes mention Waterdeep.

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