Faefall Quest - An Urban Fantasy Themed TTRPG Actual Play
Sep 9, 2026 · 2 hr 11 min · 15 segments
A family-friendly Fate Core TTRPG actual play campaign set in a modern fantasy world. Having learned how the crystals work, they find a boss made entirely of crystals standing between them and the Lay…
Midwest Dungeon DelversPanelist
Icy PantsPanelist
Kitty PantsPanelistBlack Rose StormPanelistYou guys behold as the blue fairy enters the climate control crystal, which magically keeps this room at a specific climate based off of how you temper it.
And he suddenly transforms this crystal into... into a behemoth with a railgun coming out of it, some big wings coming out of the back, and a giant eyeball on the top center as well.
And that there is where we are going to kick things off.
So...
With him having the initiative here, we are going to go ahead and he...
He's going to...
And he is going to...
He is... what I'm going to have him do okay so let me also explain how this is the first boss fight of like this time around of this podcast so let me explain a few little tweaks that have been made here so boss has two fate points of their own that they get to use that's new for this season
is.
Yes.
They can be spent the same way as normal fate points.
But instead of four actions per round, they have three actions per round.
Depending on if they have initiative, it will be either two during the first half, one during the second half, or vice versa.
Since he has initiative, he's going to be doing two in the first half.
So...
That is how things are.
Let's go ahead and let the weather blaster start blasting.
All right.
He is going to firstly...
You know, we can't have the boss fighting on his own.
That never works.
That never works well for, you know, for anyone.
You guys behold as the blue fairy enters the climate control crystal, which magically keeps this room at a specific climate based off of how you temper it.
And he suddenly transforms this crystal into... into a behemoth with a railgun coming out of it, some big wings coming out of the back, and a giant eyeball on the top center as well.
And that there is where we are going to kick things off.
So...
With him having the initiative here, we are going to go ahead and he...
He's going to...
And he is going to...
He is... what I'm going to have him do okay so let me also explain how this is the first boss fight of like this time around of this podcast so let me explain a few little tweaks that have been made here so boss has two fate points of their own that they get to use that's new for this season
is.
Yes.
They can be spent the same way as normal fate points.
But instead of four actions per round, they have three actions per round.
Depending on if they have initiative, it will be either two during the first half, one during the second half, or vice versa.
Since he has initiative, he's going to be doing two in the first half.
So...
That is how things are.
Let's go ahead and let the weather blaster start blasting.
All right.
He is going to firstly...
You know, we can't have the boss fighting on his own.
That never works.
That never works well for, you know, for anyone.
The rest of this transcript — segmented and speaker-labeled, so you land on the exact moment something was said
Search every transcript — by keyword, by phrase, or by meaning, across every show Radar indexes
Trends — what is surging across podcasts, measured against its own baseline
Alerts — when a name you follow appears in a newly indexed episode
No account is needed to search Radar.