Henry StockdaleHostRhysHost
i'm gonna ping off the first one just simply because it's something we mentioned last week when we was talking about um steam frame games sure we mentioned escape simulator being on steam frame and then this week or the week just gone they've announced that they've put escape simulator 2 into beta for vr yeah um which I was very happy to hear.

I'm thinking I'm going to try and get that done today and try that out and then give you some thoughts on it.

Because for me, I personally preferred the puzzles on Escape Simulator 2 and the overall artistic style.

It's a bit more realistic and some of it's quite gothic as well in some places.

So I think for me as someone who likes that kind of art direction, I definitely prefer it.
makes sense.
I mean, to be honest, I think there's merits on both sides, but I do like the new direction they're taking.
It also makes it feel less like an expansion and more like a proper sequel as well.
Not that visuals are everything, of course, but to have that bit of a distinction, it does help.

Yeah, and I think it's pretty good for them too, because they can obviously say, if you want a bit more realism, Scape Simulator 2 is for you.
They were always like, we can't confirm yet, so it is nice to finally see that here.
That
Yeah, nothing.
They'll never got a message quite that formal.

i'm gonna ping off the first one just simply because it's something we mentioned last week when we was talking about um steam frame games sure we mentioned escape simulator being on steam frame and then this week or the week just gone they've announced that they've put escape simulator 2 into beta for vr yeah um which I was very happy to hear.

I'm thinking I'm going to try and get that done today and try that out and then give you some thoughts on it.

Because for me, I personally preferred the puzzles on Escape Simulator 2 and the overall artistic style.

It's a bit more realistic and some of it's quite gothic as well in some places.

So I think for me as someone who likes that kind of art direction, I definitely prefer it.
makes sense.
I mean, to be honest, I think there's merits on both sides, but I do like the new direction they're taking.
It also makes it feel less like an expansion and more like a proper sequel as well.
Not that visuals are everything, of course, but to have that bit of a distinction, it does help.

Yeah, and I think it's pretty good for them too, because they can obviously say, if you want a bit more realism, Scape Simulator 2 is for you.
They were always like, we can't confirm yet, so it is nice to finally see that here.
That
Yeah, nothing.
They'll never got a message quite that formal.
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