Aug 24, 2026 · 56 min · 15 segments
Today we talk to Banana Chan, visionary creator behind such games as Jiangshi: Blood in the Banquet Hall, Forger, Knockoff, and the upcoming Sample, not to mention the scads of other games and…
Banana ChanGuestJamesHostRileyHostHey.
[upbeat music]
So game designers.
Game designers.
I think we got a pretty cool one here.
Yeah.
One that, um, joined us on a discussion just a few... about a week ago, I think.
About a week ago, yeah.
Or a couple, yeah, yeah, yeah.
[laughs]
[laughs] I, I mean, gotta-
I'm just-
Yeah.
I love that.
Yeah.
Um-
Mm-hmm.
Uh, you'll hear all about them, and our discussion about indie board games and designing-
Innovations within
... innovations-
Yeah
... and all sorts of things, and us trying to find the name of this very specific RPG that I played one time, uh.
[laughs]
We get there.
We get there.
It, it was, it was a journey, but we got there.
Yep, and I'm not gonna tell you the name now because-
Yeah
... not because I didn't forget it, but because I think you have to listen to the episode to find out-
Yes
... what game I was talking about.
Gotta have the narrative payoff, totally.
E- exactly.
So we-
Regardless-
Yeah.
Banana was a fantastic guest, by the way.
Yeah.
And it's like, as always, we hope you enjoy her wonderful points of view and her fantastic sense of humor as much as we did.
So thank you very much, and we hope you guys enjoy.
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