Sep 4, 2026 · 1 hr 18 min · 19 segments
We look ahead to the release of GTA 6 while tackling the implications of the doomsday sci-fi AI narrative, the use of social cost to coerce behaviors, and how giant sports events like the US Open are…
Troy YoungHostBrian MorrisseyHost
Alex SchleiferGuestBut again, I think it speaks to the strange place that video games occupy in our popular culture.

I think what video gaming is interesting, because especially as we've seen with Grand Theft Auto 6, Grand Theft Auto stands on its own.

There's absolutely nothing like it in its scale, in its execution, in its impact and how much it will sell.

You know, the last Grand Theft Auto, still one of the most played video games on earth, sold 230 million copies worldwide.

And so when they're looking at GTA 6, it's much closer to developing a theme park in both its budget and its scale.

And it is like a Disneyland in a world where... everybody else is kind of maybe in knoxbury farms you know it's got a budget that's probably like above one billion one and a half billion and it's it's really interesting i don't think there's any other media product like it of that scale it'll it'll have you know an impact that is completely outsized over anything else in gaming and it's exciting we actually don't know what it's going to do to the market
But again, I think it speaks to the strange place that video games occupy in our popular culture.

I think what video gaming is interesting, because especially as we've seen with Grand Theft Auto 6, Grand Theft Auto stands on its own.

There's absolutely nothing like it in its scale, in its execution, in its impact and how much it will sell.

You know, the last Grand Theft Auto, still one of the most played video games on earth, sold 230 million copies worldwide.

And so when they're looking at GTA 6, it's much closer to developing a theme park in both its budget and its scale.

And it is like a Disneyland in a world where... everybody else is kind of maybe in knoxbury farms you know it's got a budget that's probably like above one billion one and a half billion and it's it's really interesting i don't think there's any other media product like it of that scale it'll it'll have you know an impact that is completely outsized over anything else in gaming and it's exciting we actually don't know what it's going to do to the market
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