Aug 28, 2026 · 11 min · 9 segments
Episode Summary Today, I sit down with Gabby Dizon, co-founder of Yield Guild Games (YGG). We talk about Gabby’s journey from building the first games in the Philippines to pioneering the concept…
Gabby DizonGuestChris JoannouHost
From Ethereum, I found CryptoKitties, which didn't invent, but it popularized NFTs, the non-fungible tokens, which are unique assets on chain.

I started playing Axie Infinity in 2018 when it was a very small game before the rise of Play-to-Earn.

And it was a bunch of geeks who were gamers, who were into crypto, who were experimenting with these things.

I think the pandemic really accelerated crypto adoption because everyone was stuck at home looking for ways to make

And what was interesting about that is that it wasn't something that the Axie team invented.

There were, of course, people who owned a lot of assets and there were people who had a lot of time but didn't have any money.

And there was kind of this matching by the community where some people who had a lot of assets said, okay, let me lend some assets to you.

So a lot of people start with a product idea, then search for product market fit, pivot, et cetera, then try to build a community afterwards, right? And we had the community early on.

But the problem with having a community is that it doesn't scale unless you have a product on top of it.

So how can you build a product that services the community, that allows the communities to grow? And that's what we've been on the search for since day one.

From Ethereum, I found CryptoKitties, which didn't invent, but it popularized NFTs, the non-fungible tokens, which are unique assets on chain.

I started playing Axie Infinity in 2018 when it was a very small game before the rise of Play-to-Earn.

And it was a bunch of geeks who were gamers, who were into crypto, who were experimenting with these things.

I think the pandemic really accelerated crypto adoption because everyone was stuck at home looking for ways to make

And what was interesting about that is that it wasn't something that the Axie team invented.

There were, of course, people who owned a lot of assets and there were people who had a lot of time but didn't have any money.

And there was kind of this matching by the community where some people who had a lot of assets said, okay, let me lend some assets to you.

So a lot of people start with a product idea, then search for product market fit, pivot, et cetera, then try to build a community afterwards, right? And we had the community early on.

But the problem with having a community is that it doesn't scale unless you have a product on top of it.

So how can you build a product that services the community, that allows the communities to grow? And that's what we've been on the search for since day one.
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