David GaylardHost
I wouldn't actually say Taken Hold is amazing for guard, because a lot of it involves... controlling more than your opponent going into your command phase and that's not really where guard want to be i think guard actually want to be more of a pseudo action just hold your expansion and then get your points for doing other things particularly things like you know killing your opponent or you know doing an action on their expansion or triangulating three expansions for example or like you know recovering a relic or vanguard or something so Taken Hold, unironically, I would probably say is one of the worse ones for Guard.

And yeah, but that's okay because the Abhim Human Auxiliaries, unless we're seeing some really breakout stratagems, I haven't really seen anything super interesting there.

I didn't think that this one was going to be priority assets, but Bridgehead Strike is priority assets.

Now, priority assets, as I said, I didn't actually know this before talking about the take it all situation.

But like I just said, Guard kind of want to play this sometimes take... more you know a little bit of this a little bit of that and a little bit of this and doing everything at once they don't really want to just be like kill your opponent they want to be like i've got a large range of units and i'm probably going to be like grenading you with move block you with so i don't mind doing an action at the same time i don't mind being in like multiple quarters And priority assets for Bridge Instruct is really good.

I was worried that this was going to be purged to foe because I assumed that a couple of other detachments were going to be purged to foe.

And I'm really happy that we've got 1 DP detachments here that are not purged to foe as I'm looking designation as recon, as I assumed.

Priority Assets is a super fine one to play, and I think that toes in well with Guard.

This is the kind of Catachan, Scout, Sentinel Detachment, where you can give plus Detection Range.

I wouldn't actually say Taken Hold is amazing for guard, because a lot of it involves... controlling more than your opponent going into your command phase and that's not really where guard want to be i think guard actually want to be more of a pseudo action just hold your expansion and then get your points for doing other things particularly things like you know killing your opponent or you know doing an action on their expansion or triangulating three expansions for example or like you know recovering a relic or vanguard or something so Taken Hold, unironically, I would probably say is one of the worse ones for Guard.

And yeah, but that's okay because the Abhim Human Auxiliaries, unless we're seeing some really breakout stratagems, I haven't really seen anything super interesting there.

I didn't think that this one was going to be priority assets, but Bridgehead Strike is priority assets.

Now, priority assets, as I said, I didn't actually know this before talking about the take it all situation.

But like I just said, Guard kind of want to play this sometimes take... more you know a little bit of this a little bit of that and a little bit of this and doing everything at once they don't really want to just be like kill your opponent they want to be like i've got a large range of units and i'm probably going to be like grenading you with move block you with so i don't mind doing an action at the same time i don't mind being in like multiple quarters And priority assets for Bridge Instruct is really good.

I was worried that this was going to be purged to foe because I assumed that a couple of other detachments were going to be purged to foe.

And I'm really happy that we've got 1 DP detachments here that are not purged to foe as I'm looking designation as recon, as I assumed.

Priority Assets is a super fine one to play, and I think that toes in well with Guard.

This is the kind of Catachan, Scout, Sentinel Detachment, where you can give plus Detection Range.
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