Aug 30, 2026 · 48 min · 12 segments
In this much shorter than typical episode, we have an in-depth discussion on the Season 15 Patch (V3.3) for RotW, and then we talk about some recent posts on our subreddit. Season 15 Patch Notes…
So for the patch notes, previous ladder only items will be available in non ladder with the new season items that have been listed below.
Those were ladder only, and those will be shifting to being able to be made on non-ladder as well.
Beyond that, and I guess just a quick note, usually when that happens, it means they're going to introduce new rune words kind of thing.
I mean, I guess historically it sometimes means that, but we'll see what happens there.
And then Battle Branch had reduced base item level from 34 to 30 and reduced required level from 25 to 17.
i guess make it more viable early on you get into like 25 26 and you're already looking at using spirit which blows everything away
yeah it looked to me like they they lowered them so that you can actually get some use out of that uh item you find it along yes you transition to spirit and you have something to use for those 10 levels
Essentially, I think their intention here was just to kind of make early game a little easier make those items that you find along the way you usually just throw them away makes it more viable so pluck eye added 25 increased attack speed bane ash removed 20 increased attack speed removed 50 to 60 enhanced damage and added faster cat 20 faster cast rate which is an interesting Interesting change.
So they they're like moving it away from physical and making it more caster based Gravespine added 10% faster cast rate blink bats form increased to 10% faster run walk crease that to 30% and added one mana per kill Ward added one socket And this is a kind of an interesting one.
Originally, when they posted the patch notes on the 7th, up until late yesterday, it read added 10% faster run walk.
it sounded kind of cool like because there actually aren't any rings in the game that give faster run walk so it was kind of a interesting dynamic that could change the meta in some way for some builds you know to have the mana leech and and life and and you know increased mana pool like That was kind of cool with the 10% faster run walk.
So for the patch notes, previous ladder only items will be available in non ladder with the new season items that have been listed below.
Those were ladder only, and those will be shifting to being able to be made on non-ladder as well.
Beyond that, and I guess just a quick note, usually when that happens, it means they're going to introduce new rune words kind of thing.
I mean, I guess historically it sometimes means that, but we'll see what happens there.
And then Battle Branch had reduced base item level from 34 to 30 and reduced required level from 25 to 17.
i guess make it more viable early on you get into like 25 26 and you're already looking at using spirit which blows everything away
yeah it looked to me like they they lowered them so that you can actually get some use out of that uh item you find it along yes you transition to spirit and you have something to use for those 10 levels
Essentially, I think their intention here was just to kind of make early game a little easier make those items that you find along the way you usually just throw them away makes it more viable so pluck eye added 25 increased attack speed bane ash removed 20 increased attack speed removed 50 to 60 enhanced damage and added faster cat 20 faster cast rate which is an interesting Interesting change.
So they they're like moving it away from physical and making it more caster based Gravespine added 10% faster cast rate blink bats form increased to 10% faster run walk crease that to 30% and added one mana per kill Ward added one socket And this is a kind of an interesting one.
Originally, when they posted the patch notes on the 7th, up until late yesterday, it read added 10% faster run walk.
it sounded kind of cool like because there actually aren't any rings in the game that give faster run walk so it was kind of a interesting dynamic that could change the meta in some way for some builds you know to have the mana leech and and life and and you know increased mana pool like That was kind of cool with the 10% faster run walk.
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