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Baldur's Gate 3

Baldur's Gate 3

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Search complete. 532 mentions across 259 episodes found for "Baldur's Gate 3".

Oct 27, 2026

JoshHOST
8:27
Yeah.
AceHOST
8:28
You never played KOTOR? Not Baldur's Gate 3, for everyone who's confused.
AceHOST
8:30
Yeah, they were.
AceHOST
8:31
Not Baldur's Gate 3.
AceHOST
8:32
Yeah, not Baldur's Gate 3, just the first two.
AceHOST
8:35
Yeah.
AceHOST
8:36
Yep, the first two.
JoshHOST
11:13
You know, that was one of the best, honestly, one of the best Star Wars slash RPGs ever made.
Daniel SanfordHOST
11:56
Because whenever I play those games, I'm just mindlessly hitting the attack button, and I've got my fingers hovered over the mana respawn and health respawn buttons, and I'm just like...
Daniel SanfordHOST
12:08
Clicking those three things and that's all I'm doing and I'm like this is so mindless but then I loved Baldur's Gate 3 and you know some other stuff like that so this is cool that you can kind of like choose that's weird.
EuanGUEST
12:20
Yeah, I think the turn-based option is newer, but the way I'm playing it is the way the genre traditionally does it, which is real-time with pause.
EuanGUEST
12:32
So the battles play out in real-time, but you can pause and then give commands to all your guys.
AlilHOST
20:00
Okay.
SteveHOST
20:01
When you play Baldur's Gate 3, like...
SteveHOST
20:04
That's what a mind flayer looks like.
SeanHOST
20:06
It's like a cross between mind flayer and man thing.
Ben VernelHOST
6:16
So they're kind of a very interesting developer as much because of what they influenced.
Ben VernelHOST
6:22
I think a lot of the Baldur's Gate 3 people really have cited sort of that initial, certainly the first Mass Effect, but also sort of some of the stuff in Dragon Age in terms of like, relationships with characters that develop over time, but specifically like choices made that lead to branching storylines and sort of ongoing effects from game to game.
Ben VernelHOST
6:48
Like that was a massive sort of thing that Bioware at least did incredibly well, if not completely invented.
Ben VernelHOST
6:56
But yeah, I know that, yeah, for a fact that, yeah, Baldur's Gate 3 was very heavily influenced by Bioware's work.
Ben VernelHOST
7:04
And so, yeah, it's a real shame.
Ben VernelHOST
7:08
The new Mass Effect game, which someone, some aggrieved ex-employee, I assume, leaked an early trailer, which was quite surprisingly polished.
Ben VernelHOST
9:18
do it.
Ben VernelHOST
9:18
How are we going to do the suck-off bit? But it did sound cool.
Chris CoxGUEST
17:31
We're the biggest digital licensor in the world.
Chris CoxGUEST
17:33
We have huge mega hits like Baldur's Gate 3 or Monopoly Go from our partners at Scopely.
Chris CoxGUEST
17:39
So we're familiar with working with other companies to kind of propagate our brands.
Chris CoxGUEST
17:44
What behavioral licensing does is it just does it in a different way.

6 MINS LATER

Chris CoxGUEST
23:43
And occasionally you do it with an exclamation point.
Chris CoxGUEST
23:45
Occasionally you'll have a big movie like a Transformers movie or a D&D Honor Among Thieves.
Chris CoxGUEST
23:55
Or like a huge video game hit like Baldur's Gate 3.
Chris CoxGUEST
23:59
But you have to be able to have that underlying engagement with your fans so that when you get past those peaks, you still have something to talk about.
RJHOST
7:55
This studio, from what it was, it inspired so many people.
RJHOST
8:01
Like, we wouldn't have Baldur's Gate 3 without Without this studio, we wouldn't have The Witcher 3 because the developers said they were inspired by Bioware.
RJHOST
8:12
Without Bioware.
RJHOST
8:14
Like, this studio is the pinnacle of Western RPGs.

9 MINS LATER

RJHOST
17:31
And then once the Saudis took over, once Jared Kushner took over, they looked at the books and they were just like, what is going on here? Why are we paying these developers in Edmonton six-figure salaries when they made...
RJHOST
17:49
Like that demo surface of Mass Effect Universe or whatever it's called, right? Like that is just a proof of concept.
RJHOST
17:58
Like how can you have – they're literally saying you have more choices in this game than freaking Baldur's Gate 3 and The Witcher 3.
RJHOST
18:09
Like how are you going to have that with a 50-team studio? You can't.
Red RoosterHOST
12:09
And for a long time, Baldur's Gate 1 and 2 were kind of the gold standard for a computer role-playing game.
Red RoosterHOST
12:16
To be honest, to this day, I still think of them in very high regard, even with Baldur's Gate 3, which is not Bioware related.
Red RoosterHOST
12:22
But yeah, so they had those two games and then Neverwinter Nights.
Red RoosterHOST
12:27
Man, I was so in love with Neverwinter Nights.
SeanHOST
30:09
It's been a while.
JoshHOST
30:10
It's just funny how this came out the same year as Baldur's Gate 3.
JoshHOST
30:14
They were both nominated for all the Game of the Year awards.
JoshHOST
30:17
And it's just like,
ElliotHOST
29:06
So far, we've brought some devastating news.
ElliotHOST
29:08
So why not bring in something fun and happy? Baldur's Gate 3 has reportedly surpassed 23 million copies sold, generating over 1.2 billion in revenue, which is a lovely balance to all these stories we've been covering about studio closures.
ElliotHOST
29:24
Projects failing to launch and not making enough money and people losing their jobs.
ElliotHOST
29:29
No, this is a good new studio.
ElliotHOST
29:30
Larian Studios who made Baldur's Gate 3 are obviously doing very, very well for themselves.
ElliotHOST
29:37
And this is new data coming out of Alinea Analytics.
ElliotHOST
29:40
saying that the game has sold 23.2 million copies across all platforms, generating more than 1.2 billion in revenue.
ElliotHOST
29:58
The game also continues to attract millions of players despite being more than three years old.
Mike AppsHOST
8:41
And only $40, so there you go.
Mike AppsHOST
8:44
Yay! Also fully on a cart, but $70, is Baldur's Gate 3 at Home.
Mike AppsHOST
8:52
A.K.A. Warhammer 40k Rogue Trader.
David McBurneyHOST
8:55
Oh, that's what you mean.

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