Forge the Narrative - Warhammer 40k Podcast
Aug 22, 2026 · 40 min · 13 segments
!FTN small squareSome things are different.. some things are similar.. Did you guess there were going to be so…
So I think if we look back through the edition, how how many times has a non-marine or non-imperial faction been the first release for it
definitely was the last one because nids because it was tyrannous um as far as it goes in like recent years yeah it's you're not wrong it's very likely marines first or next or yeah
Like you starting out with orcs and this is a big, this is a big faction and there are some big changes.
They have kind of been the list to beat, faction to beat over the last several weeks.
I know players have kind of figured it out, but you know, we've seen them placing very, very well.
Of course, I mean, People have been a fan of orcs, even when they're not top-deep.
I mean, from the very tip, from nose to tail of this mushroom, the orcs have changed.
But then as soon as you get into the data sheets, you're like, oh, OK, I understand now the power is still there and the power is actually far more consistent And I think that work players are going to have a lot of fun with
I think they've done a fundamental rewriting or rebalancing because they've taken the power out of it.
Because the whole faction was on a house of cards where in the war, everything was good.
And now they've taken a lot of power out of it and they've redistributed across the army.
But what's interesting is because they've changed it to this riled up kind of thing.
So I think if we look back through the edition, how how many times has a non-marine or non-imperial faction been the first release for it
definitely was the last one because nids because it was tyrannous um as far as it goes in like recent years yeah it's you're not wrong it's very likely marines first or next or yeah
Like you starting out with orcs and this is a big, this is a big faction and there are some big changes.
They have kind of been the list to beat, faction to beat over the last several weeks.
I know players have kind of figured it out, but you know, we've seen them placing very, very well.
Of course, I mean, People have been a fan of orcs, even when they're not top-deep.
I mean, from the very tip, from nose to tail of this mushroom, the orcs have changed.
But then as soon as you get into the data sheets, you're like, oh, OK, I understand now the power is still there and the power is actually far more consistent And I think that work players are going to have a lot of fun with
I think they've done a fundamental rewriting or rebalancing because they've taken the power out of it.
Because the whole faction was on a house of cards where in the war, everything was good.
And now they've taken a lot of power out of it and they've redistributed across the army.
But what's interesting is because they've changed it to this riled up kind of thing.
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