EpicNate - Fallout & Elder Scrolls Lore
Oct 29, 2026 · 19 min · 8 segments
Skyrim is a game absolutely filled with unexplained events and strange phenomenons. Indeed, the entire Elder Scrolls universe is one riddled with mystery and curiosity in every direction. It's almost…
Starting off, who are Mirak's cultists and where are they coming from? Okay, so after the player has completed the main quest, Dragon Rising, in which you discover you are indeed a Dragonborn, if you have the Dragonborn DLC installed, a new random encounter becomes available, in which it is now possible for the player to suddenly be ambushed by strange, very interestingly dressed mages, called Cultists.
who will assault the player with a whole variety of spells, all the while hurling insults, declaring you to be a false Dragonborn, and professing their loyalty to Mirak.
Sometimes, they'll even question you for a moment before attacking, asking how you could be such a heretic.
Generally speaking, these encounters are somewhat on the rare side, and they'll most often happen early in the Dragonborn DLC's questline.
And by the time you've completed the questline and killed Mirak, these encounters will stop entirely.
Expect being ambushed by cultists maybe two to four times in any given playthrough.
But aside from these possible encounters, we literally never run into cultist characters again.
So, who are they exactly? How has Mirak cultivated a legion of followers from all the way in his prison in Oblivion? Well, we know for a fact that Murak is able to directly mind control people and effectively turn them into zombies.
He does this by harnessing the power of the Ullmaker Stones and effectively turning them into a conduit for his energy.
All throughout Solstheim, at really any of the stones or even his own temple, we can find people clearly zombified by Murak's influence.
But these cultists are different.
People Mirak's mind controlling are sluggish, less intelligent, and quite literally don't respond to any changes in their environment.
Whereas these cultists seem to have total control of their mental facilities.
They're able to talk, respond to you, and their insults are pretty creative.
These people aren't being mind controlled in the same way.
No, they're acting in their own free will.
But why? How is Mirak able to convince so many people to join him? Especially from Apocrypha, where he shouldn't be able to communicate with the mortal realm, besides with those Allmaker stones we mentioned earlier.
The eruption of Mount Vvardenfell on the mainland has caused the area to be drenched in ash.
Couple this with the rise of a new type of terrible enemy known as the Ashspawn, created by a deranged Necromancer, and you've got a really big problem.
People's lives are getting hard.
With so many desperate people, maybe it wouldn't have been hard for Mirak to sway a few over to his side.
Starting off, who are Mirak's cultists and where are they coming from? Okay, so after the player has completed the main quest, Dragon Rising, in which you discover you are indeed a Dragonborn, if you have the Dragonborn DLC installed, a new random encounter becomes available, in which it is now possible for the player to suddenly be ambushed by strange, very interestingly dressed mages, called Cultists.
who will assault the player with a whole variety of spells, all the while hurling insults, declaring you to be a false Dragonborn, and professing their loyalty to Mirak.
Sometimes, they'll even question you for a moment before attacking, asking how you could be such a heretic.
Generally speaking, these encounters are somewhat on the rare side, and they'll most often happen early in the Dragonborn DLC's questline.
And by the time you've completed the questline and killed Mirak, these encounters will stop entirely.
Expect being ambushed by cultists maybe two to four times in any given playthrough.
But aside from these possible encounters, we literally never run into cultist characters again.
So, who are they exactly? How has Mirak cultivated a legion of followers from all the way in his prison in Oblivion? Well, we know for a fact that Murak is able to directly mind control people and effectively turn them into zombies.
He does this by harnessing the power of the Ullmaker Stones and effectively turning them into a conduit for his energy.
All throughout Solstheim, at really any of the stones or even his own temple, we can find people clearly zombified by Murak's influence.
But these cultists are different.
People Mirak's mind controlling are sluggish, less intelligent, and quite literally don't respond to any changes in their environment.
Whereas these cultists seem to have total control of their mental facilities.
They're able to talk, respond to you, and their insults are pretty creative.
These people aren't being mind controlled in the same way.
No, they're acting in their own free will.
But why? How is Mirak able to convince so many people to join him? Especially from Apocrypha, where he shouldn't be able to communicate with the mortal realm, besides with those Allmaker stones we mentioned earlier.
The eruption of Mount Vvardenfell on the mainland has caused the area to be drenched in ash.
Couple this with the rise of a new type of terrible enemy known as the Ashspawn, created by a deranged Necromancer, and you've got a really big problem.
People's lives are getting hard.
With so many desperate people, maybe it wouldn't have been hard for Mirak to sway a few over to his side.
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