Complicated Opportunities: A Cosmere RPG Podcast
Jun 17, 2026 · 54 min · 11 segments
Welcome back to Complicated Opportunities! This week our regular cast is back to discuss playing a Knight Radiant and our top 5 tips for doing so! If you have any additional tips please comment…
Yeah.
So your oaths count as rewards.
Like that's something that when you're playing it, like starting at higher levels that you have to remember, completing those talents and swearing the ideals do count as you getting your certain tier rewards, which is part of why they're broken up with rewards.
The first ideal and the second ideal being in tier one, the third ideal being in tier two, and then the fourth ideal being in tier three.
So those would count if you're building a higher level character as those, but also like that's what you're working towards.
So then other people that are playing, you know, quote mundane characters, shard bearers, they have different goals and rewards they're working towards.
Whereas a night radiant, yours are going to kind of center around your oaths.
But then there is a second point that I kind of wanted to hit on with O's and then we'll do the discussion part.
They are defined by you and your sprint.
So some orders do have more specific O's, you know, like a wind runner has very specific O's, truth watchers have very specific ones that can still be different when you say them, but they do have like a certain philosophy behind it.
Whereas other orders like your else callers, like your, not truth watchers, the O's, uh, the light weavers, um, those, those are a lot more specific.
So there's a philosophy behind the O's, but like you pretty much have to come up with your own O's when you're playing those orders and they really are defined by you and your spread.
Yeah.
And I think that's an important part of the books too.
You know, we see characters say their oaths in multiple different ways.
And so it is important to remember like, hey, not everyone's going to have the same oath.
It's not going to be presented in the exact same way.
and i think that ties into like one of my things with the oaths you don't have to say them in combat they don't always have to be for a combat advantage kyle you've talked multiple times about characters saying them off screen functionally or i think you even had a moment in a conversation when running speak the words that was a super impactful moment i've done it a couple times in conversations obviously mostly in combat because they're knights after all but you do have that option
Yeah, I think in my Stonewalkers campaign, we didn't have anyone swear an ideal in combat literally until the next-to-last fight right before Yield.
Now, by the time we got to the end of that, I think I had four of them that swore ideals by then.
But yeah, that's something I'm...
I was surprised to find out that...
People would do as much as they have.
Um, but yeah, that's, it's definitely completely okay.
Now the power gamer in me struggles with that just because I want that like fun advantage for a little bit.
Yeah.
So your oaths count as rewards.
Like that's something that when you're playing it, like starting at higher levels that you have to remember, completing those talents and swearing the ideals do count as you getting your certain tier rewards, which is part of why they're broken up with rewards.
The first ideal and the second ideal being in tier one, the third ideal being in tier two, and then the fourth ideal being in tier three.
So those would count if you're building a higher level character as those, but also like that's what you're working towards.
So then other people that are playing, you know, quote mundane characters, shard bearers, they have different goals and rewards they're working towards.
Whereas a night radiant, yours are going to kind of center around your oaths.
But then there is a second point that I kind of wanted to hit on with O's and then we'll do the discussion part.
They are defined by you and your sprint.
So some orders do have more specific O's, you know, like a wind runner has very specific O's, truth watchers have very specific ones that can still be different when you say them, but they do have like a certain philosophy behind it.
Whereas other orders like your else callers, like your, not truth watchers, the O's, uh, the light weavers, um, those, those are a lot more specific.
So there's a philosophy behind the O's, but like you pretty much have to come up with your own O's when you're playing those orders and they really are defined by you and your spread.
Yeah.
And I think that's an important part of the books too.
You know, we see characters say their oaths in multiple different ways.
And so it is important to remember like, hey, not everyone's going to have the same oath.
It's not going to be presented in the exact same way.
and i think that ties into like one of my things with the oaths you don't have to say them in combat they don't always have to be for a combat advantage kyle you've talked multiple times about characters saying them off screen functionally or i think you even had a moment in a conversation when running speak the words that was a super impactful moment i've done it a couple times in conversations obviously mostly in combat because they're knights after all but you do have that option
Yeah, I think in my Stonewalkers campaign, we didn't have anyone swear an ideal in combat literally until the next-to-last fight right before Yield.
Now, by the time we got to the end of that, I think I had four of them that swore ideals by then.
But yeah, that's something I'm...
I was surprised to find out that...
People would do as much as they have.
Um, but yeah, that's, it's definitely completely okay.
Now the power gamer in me struggles with that just because I want that like fun advantage for a little bit.
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