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Brandis Stoddard
Freelance game designer and writer who contributed to Wizards of the Coast's Candlekeep Mysteries for D&D 5th edition, writes the Harbinger of Doom blog on tabletop RPG design, and co-host of the Edition Wars podcast.
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APPEARANCES
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PODCASTS
012
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Aug 10, 2026
Tome 405 2024 Monster Manual Part 24 Primus Sucks!
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4:47Brandes StoddardGUEST
I can't do anything about this problem at all other than try to save every round.
58 MINS LATER
Tome 403 2024 Monster Manual Part 23 My Name is Medusa
24:27

Jeff GreinerHOST
The things that are CR one-half have 20-ish hit points, and the things that are CR one-quarter have, you know, in the low teens.
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24:36Brandes StoddardGUEST
Something I've talked about with monster design in some other contexts, you know, these guys are sort of That is to have sort of two big moments in any fight.
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24:58Brandes StoddardGUEST
But they want to get in there, try to deal some area damage with their breath weapon, and then blow up.
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25:12Brandes StoddardGUEST
And I would be fairly sympathetic to a GM that added to Death Burst the option for the monster to just trigger whenever they were demo-pleased.
6 MINS LATER
Tome 401 2024 Monster Manual Part 21 A Swarm of Five-Guys
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8:43Brandes StoddardGUEST
Um, overall, um, their intoxicating touch has changed to a corrupting touch, but ultimately they are a utility caster with some influence control nonsense, um, and then a bunch of melee, right? Um, so intoxicating touch used to, uh, give you disadvantage on wisdom saves and ability checks so that, um, major image and charm person would stick, and suggestion, right?
56 MINS LATER
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65:21Brandes StoddardGUEST
Um, I mean, that was a, that was something we worked on a lot in Seeds of Vidari.

