The Vanguard Tactics Podcast: A Warhammer Podcast
Jun 4, 2026 · 51 min · 10 segments
Stephen and Dave talk about all the biggest changes in 11th Edition.
Stephen BoxHost
Dave KolmelHost
All right, so Steve, um, let's talk about, uh, let's assume that most of our listeners are, are already, you know, familiar with 10th Edition.

Um, you yourself have now played several games of 11th Edition, and um, so we wanna help people transition from 10th to 11th.

Um, obviously you and Jordan will, will be providing more stuff for, for people that are newer to the game.

Well, I suggest we start at the very beginning, and that is what everybody loves doing the most, list building.

It is my favorite part of the game, and the part that I do probably more than anything else.

Yeah, 'cause, 'cause building a list you can do in 30 minutes, and playing a game takes three hours, so.

You know, it's, it's just an ever looping cycle of thinking about your army list.

So, um, I think before we get into that there's one thing everyone needs to know, and that's how the primary mission is fundamentally changing the game we are gonna be writing army lists.

So the key aspect here for people to take away is that your detachment will tell you what force disposition you are going to play, and if you're not familiar with force d- dispositions, don't worry, 'cause I'm gonna explain them.

There are five different ones, okay? You've got one called Take and Hold, one called Purge the Foe, one called Priority Assets, one called Reconnaissance, and one called Disruption.

And fundamentally, they all have a core theme with them, and this is how your army is gonna play the primary mission.

All right, so Steve, um, let's talk about, uh, let's assume that most of our listeners are, are already, you know, familiar with 10th Edition.

Um, you yourself have now played several games of 11th Edition, and um, so we wanna help people transition from 10th to 11th.

Um, obviously you and Jordan will, will be providing more stuff for, for people that are newer to the game.

Well, I suggest we start at the very beginning, and that is what everybody loves doing the most, list building.

It is my favorite part of the game, and the part that I do probably more than anything else.

Yeah, 'cause, 'cause building a list you can do in 30 minutes, and playing a game takes three hours, so.

You know, it's, it's just an ever looping cycle of thinking about your army list.

So, um, I think before we get into that there's one thing everyone needs to know, and that's how the primary mission is fundamentally changing the game we are gonna be writing army lists.

So the key aspect here for people to take away is that your detachment will tell you what force disposition you are going to play, and if you're not familiar with force d- dispositions, don't worry, 'cause I'm gonna explain them.

There are five different ones, okay? You've got one called Take and Hold, one called Purge the Foe, one called Priority Assets, one called Reconnaissance, and one called Disruption.

And fundamentally, they all have a core theme with them, and this is how your army is gonna play the primary mission.
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