Sep 2, 2026 · 1 hr 37 min · 17 segments
Tonight I sit down with Path of Exile 2 content creator Off-Meta Michael to discuss PoE 2 patch 0.5.5, the 1.0 full launch, league starter builds, playing off-meta characters, and the initial closed…
Talkative TryHostSo the closed beta difficulty was way harder.
And the items were incredibly scarce.
I mean, people thought it was scarce in 0.1 and it was way more in beta.
What was interesting about it was there was a discord that you could be a part of where people could chat about the game and like talk about how they were getting through certain parts and stuff.
And obviously it was very new, but I want to say that mostly POE one players were very concerned about the game.
It was like, yeah.
And I was one of those people.
It's very scarce, you know, like, um, you actually have to like, so for example, people were complaining a lot about getting rushed by wolves in the woods and stuff.
And you had to use like frozen locusts to just stop them, you know? Um, And there was the utility skills were super beneficial.
sense in closed beta to actually take defensive nodes for your first like 10 levels and not get anything attack wise just to survive.
And it made a huge difference actually.
Like it may, it was like the difference was you could stand next to the boss for longer as opposed to you can't even be near him.
Right.
Yeah.
And so it was like, oh, you didn't, you didn't take any defensive nodes.
Like, so you're, you're guys just getting one tapped all the time, you know? So it was really hard.
It was only the first two acts and it took like, dude, it took me like days to get through the first two acts, you know, like days.
Now we'd get, now I could do like one session and like, you know what I mean? Probably complete the campaign.
Maybe, maybe on a, like a very fresh start.
It would take me long, a long time, but, but you know, we have speed runners and everything.
So the closed beta difficulty was way harder.
And the items were incredibly scarce.
I mean, people thought it was scarce in 0.1 and it was way more in beta.
What was interesting about it was there was a discord that you could be a part of where people could chat about the game and like talk about how they were getting through certain parts and stuff.
And obviously it was very new, but I want to say that mostly POE one players were very concerned about the game.
It was like, yeah.
And I was one of those people.
It's very scarce, you know, like, um, you actually have to like, so for example, people were complaining a lot about getting rushed by wolves in the woods and stuff.
And you had to use like frozen locusts to just stop them, you know? Um, And there was the utility skills were super beneficial.
sense in closed beta to actually take defensive nodes for your first like 10 levels and not get anything attack wise just to survive.
And it made a huge difference actually.
Like it may, it was like the difference was you could stand next to the boss for longer as opposed to you can't even be near him.
Right.
Yeah.
And so it was like, oh, you didn't, you didn't take any defensive nodes.
Like, so you're, you're guys just getting one tapped all the time, you know? So it was really hard.
It was only the first two acts and it took like, dude, it took me like days to get through the first two acts, you know, like days.
Now we'd get, now I could do like one session and like, you know what I mean? Probably complete the campaign.
Maybe, maybe on a, like a very fresh start.
It would take me long, a long time, but, but you know, we have speed runners and everything.
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