Jun 11, 2026 · 49 min · 9 segments
In this episode we're joined by Nina Braack, Manager Esports at Porsche Motorsport and the woman leading the Porsche Coanda Esports Racing Team, Porsche’s official Esports works squad in international…
Nina BraackGuest
Luke CraneHost
And thankfully, I've got the most perfect person to explain exactly what's going on.

He won the Porsche GP Championship, which he's been trying for so many years to win that.


I mean, the Porsche Sport Super Cup, we have been doing now for several years, and I think which has evolved also very, very well, being the pinnacle of all, yeah, one-make series in sim racing out there, which has always been an amazing competition.

At the same time, while that has been evolving, we have also seen from a motorsports perspective how the approach to sim racing in kind of the real motorsports world has been changing and how especially our young drivers are more and more using sim racing as a tool.

And like as their training tool and so on and so on, whilst, you know, like I would say the older generation of drivers, they're also seeing it, but they haven't grown up with it as much as our younger drivers.

Cause we have worked in the past a lot for giving some racing, the credibility that it owns as a sport itself.

Cause we didn't want to say, well, We come from a motorsports perspective and we know everything better.

So you have to do everything in sim racing like we are doing in the motorsports world because that's not the case.

I always compared it to you have ice hockey and you have indoor hockey or where you have beach volleyball and volleyball, right? It's the same origin, but it has enough to stand on its own.

So this is what we were fighting for internally and externally in how we were setting up sim racing at Porsche.

But where we have seen now a development just in general, as I said, like in motorsports itself and in sim racing, we said...

And thankfully, I've got the most perfect person to explain exactly what's going on.

He won the Porsche GP Championship, which he's been trying for so many years to win that.


I mean, the Porsche Sport Super Cup, we have been doing now for several years, and I think which has evolved also very, very well, being the pinnacle of all, yeah, one-make series in sim racing out there, which has always been an amazing competition.

At the same time, while that has been evolving, we have also seen from a motorsports perspective how the approach to sim racing in kind of the real motorsports world has been changing and how especially our young drivers are more and more using sim racing as a tool.

And like as their training tool and so on and so on, whilst, you know, like I would say the older generation of drivers, they're also seeing it, but they haven't grown up with it as much as our younger drivers.

Cause we have worked in the past a lot for giving some racing, the credibility that it owns as a sport itself.

Cause we didn't want to say, well, We come from a motorsports perspective and we know everything better.

So you have to do everything in sim racing like we are doing in the motorsports world because that's not the case.

I always compared it to you have ice hockey and you have indoor hockey or where you have beach volleyball and volleyball, right? It's the same origin, but it has enough to stand on its own.

So this is what we were fighting for internally and externally in how we were setting up sim racing at Porsche.

But where we have seen now a development just in general, as I said, like in motorsports itself and in sim racing, we said...
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