Jul 24, 2026 · 0 min · 10 segments
Why it's finally time that we all agree on universal control schemes across all games! A PlayView for the just-released Splatoon Raiders! Plus, where the hell is Naughty Dog's Intergalactic? Will it…
Shane SatterfieldHostNow, people always ask me when they find out that I'm a games journalist or whatever, and this has happened for 30 years throughout my entire career, people always ask me, the first thing they say is like, wow, you must be really good at video games.
think
a lot of people think that you have to be really good at games to be able to analyze games accurately, but that's really not the case.
I don't know too many journalists that are bad at games, but I also don't know too many that are like eSports level at games.
There's a couple people I've known through the years who are good at fighting games.
A couple people I knew that were really good at shooters, but for the most part, journalists are just good at games, but what they're really good at is learning control schemes.
So, I honestly believe that how good you are at video games, I think a lot of that is genetics, your hand-eye coordination, your ability to process information quickly, all that kind of stuff.
I really don't think people have a lot of say in how good they are at games.
They can get better, they keep playing, but it's kind of one of those things where either you got it or you don't.
However, when you start talking about control schemes, I do think that's where journalists maybe have a leg up.
So when people ask me, Shane, you're probably good at video games because you review video games.
It's not that I'm really good at them, but one thing I am good at is being able to pick up a control scheme pretty quickly.
I can pick up the controller and pretty much just start playing it right away.
Now, There have been some things in the past that have been impediments to that.
There are certain games that refuse to play by certain rules, and while somebody can tell me a control scheme, and I can jump in and play it right away, most people cannot.
They're not playing five or six different games every week, and adapting from one control scheme to another.
Now, people always ask me when they find out that I'm a games journalist or whatever, and this has happened for 30 years throughout my entire career, people always ask me, the first thing they say is like, wow, you must be really good at video games.
think
a lot of people think that you have to be really good at games to be able to analyze games accurately, but that's really not the case.
I don't know too many journalists that are bad at games, but I also don't know too many that are like eSports level at games.
There's a couple people I've known through the years who are good at fighting games.
A couple people I knew that were really good at shooters, but for the most part, journalists are just good at games, but what they're really good at is learning control schemes.
So, I honestly believe that how good you are at video games, I think a lot of that is genetics, your hand-eye coordination, your ability to process information quickly, all that kind of stuff.
I really don't think people have a lot of say in how good they are at games.
They can get better, they keep playing, but it's kind of one of those things where either you got it or you don't.
However, when you start talking about control schemes, I do think that's where journalists maybe have a leg up.
So when people ask me, Shane, you're probably good at video games because you review video games.
It's not that I'm really good at them, but one thing I am good at is being able to pick up a control scheme pretty quickly.
I can pick up the controller and pretty much just start playing it right away.
Now, There have been some things in the past that have been impediments to that.
There are certain games that refuse to play by certain rules, and while somebody can tell me a control scheme, and I can jump in and play it right away, most people cannot.
They're not playing five or six different games every week, and adapting from one control scheme to another.
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