Jul 14, 2026 · 35 min · 13 segments
We speak to My.Games CEO Elena Grigorian about forever franchises like War Robots and Rush Royale, and delve into its new R&D structure and why it plots a $50m a year benchmark for new games.\** Let's…
Elena GrigorianGuestPocketGamer.biz Podcast HostHost
It's a great pleasure to be here with you and to talk about the mobile gaming.

Uh, about me, yeah, I am a part of the gaming industry for more than 25 years already, and for all these years, I have been a part of the different competences, and I leaded the different teams from localization to marketing, from live ops to business development, and, uh, strategic investment even.


And nowadays, as a CEO, my focus is on building a company that can stay resilient through constant market changes while continuing to create great games and grow the long-term value.

In terms of My.Games, you're absolutely right that we are game developer and publisher with a huge experience with more than 40 titles in our active catalog at the moment.

We known as the developer of the, the War Robots, Rush Royale, Hustle Castle, and you indicated our key products already, like Left to Survive, for example.

And I can say that nowadays we are in an interesting stage of the company development.

Alongside with supporting of our evergreen live operation portfolio, we're investing a lot into new devel- new development products, new releases, and I'm sure we will talk about that a lot during our call.

It's a great pleasure to be here with you and to talk about the mobile gaming.

Uh, about me, yeah, I am a part of the gaming industry for more than 25 years already, and for all these years, I have been a part of the different competences, and I leaded the different teams from localization to marketing, from live ops to business development, and, uh, strategic investment even.


And nowadays, as a CEO, my focus is on building a company that can stay resilient through constant market changes while continuing to create great games and grow the long-term value.

In terms of My.Games, you're absolutely right that we are game developer and publisher with a huge experience with more than 40 titles in our active catalog at the moment.

We known as the developer of the, the War Robots, Rush Royale, Hustle Castle, and you indicated our key products already, like Left to Survive, for example.

And I can say that nowadays we are in an interesting stage of the company development.

Alongside with supporting of our evergreen live operation portfolio, we're investing a lot into new devel- new development products, new releases, and I'm sure we will talk about that a lot during our call.
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