So, I'm gonna start writing more about this process of problem solving with art, so to speak.
A long time ago, as I saw social media changing and trying to address basically how people receive art outside of spaces where you normally would see art.
One of the biggest problems that a lot of artists have coming onto the internet is trying to present something that's meant to be seen in person online.
So you're beating your head up against the wall about why is it not received the same? Well, it cannot be received the same because it is not meant to be received as you are disseminating it.
So the other thing is, okay, how do I create an experience to create awareness about said art that exists in the real world, or how do I create art using the tools in the space where people are? So for me, I found that doing what I would call social art a long time ago, addressing the fact that people are always looking down, they're always on their phones, they're not concerned with a piece of art that cannot actually be or ingested, digested, or whatever, that's from the real world in the phone, unless you make it an immersive experience.
I was building art experiences so that later maybe offline you would say, hey, what's this guy doing offline? But online, he's got my attention with the art that he's making for the space.
So, I'm gonna start writing more about this process of problem solving with art, so to speak.
A long time ago, as I saw social media changing and trying to address basically how people receive art outside of spaces where you normally would see art.
One of the biggest problems that a lot of artists have coming onto the internet is trying to present something that's meant to be seen in person online.
So you're beating your head up against the wall about why is it not received the same? Well, it cannot be received the same because it is not meant to be received as you are disseminating it.
So the other thing is, okay, how do I create an experience to create awareness about said art that exists in the real world, or how do I create art using the tools in the space where people are? So for me, I found that doing what I would call social art a long time ago, addressing the fact that people are always looking down, they're always on their phones, they're not concerned with a piece of art that cannot actually be or ingested, digested, or whatever, that's from the real world in the phone, unless you make it an immersive experience.
I was building art experiences so that later maybe offline you would say, hey, what's this guy doing offline? But online, he's got my attention with the art that he's making for the space.
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