Skip to main content

Travis Sindewald

Digital 3D environment artist (SCAD interactive design & game development, 2017) known for procedural Houdini and Substance Designer work on The Elder Scrolls Online.

Sep 24, 2026

60:46
For sure.
60:46
Um, okay.
60:48
So- Let's go through this.
60:49
I don't wanna take too much time on this 'cause there's a lot to go through here.
60:53
Um, so basically, I created my own leaf asset.
60:56
Um, there's a couple things I'm doing here that's basically just processing the mesh, getting it ready for the simulation.
61:04
If we hop down, I had to scale it down due to the difference in, uh, scale.

30 MINS LATER

91:03
Mm-hmm

We value your privacy

We use cookies to understand how you use our platform and to improve your experience. Click “Accept All” to consent, or “Decline non-essential” to opt out of non-essential cookies. Read our Privacy Policy.