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Thurston Hillman

Writer

Sep 13, 2026

12:32
So what's the motivating phase with this project?
12:37
Oh, what's motivating with this? We need to hit a demographic that is not like 400-page rule books.
12:44
Something like this is something like...
12:46
Yes, we had, like, it took us from, like, start to get through about 20 minutes to have everyone done their characters and for me to explain the whole rules of the game.
12:56
I think, but typically with this game, by the end of the first act, every player groks the mechanics and that's it, they're in it.
13:05
After one game, I assume most players could come back to this and immediately go, oh yeah, I would, like, make choices or do things differently, potentially.
13:15
But we want something that's a bit like Rules Light, that hits into a different market, like conventions, stuff like that.
14:16
How many

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