
Stephen Mitchell
Full-stack web developer and Django specialist based near Philadelphia, PA; creator of the htmx 4 Game Boy game, the Red Redis UI for Mac, and maintainer of django-mail-panel.
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Aug 12, 2026
How I built the htmx 4 Gameboy game
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59:37speaker_0HOST
Yeah

Stephen MitchellGUEST
... what we ended up do- so th- this was actually one of the, the harder things we had to try to figure out, and we were almost halfway through development, and we still had no idea how we were going to do this.

Stephen MitchellGUEST
Uh, so what I ended up doing was just looking at the Game Boy itself and, uh, s- okay, s- saying, "Okay, w- what, what is our screen dimensions? How can we display JavaScript?" So again, the J- J- the JavaScript code doesn't have to do anything.

Stephen MitchellGUEST
So the, the Game Boy itself, again, we, we're talking about tiles, eight by eight tiles.

Stephen MitchellGUEST
Uh, it, it can dis- the Game Boy can display 20 tiles across, 18 tiles down.
5 MINS LATER
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65:23speaker_0HOST
So.