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Pablo Heckman
Musical artist
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Oct 8, 2026
We're Hanging Out With THE OBSESSIVE SHADOW Developer! | PSVR2 GAMESCAST LIVE
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4:18Pablo HeckmanGUEST
so i mean so i was making 2d games in a game engine called clickteam fusion actually go further back i mean i was i was always really into minecraft growing up but i mean there was scratch a little 2d uh flash basically flash html or now it's html but it was a w flash at the time rest in peace um game creation tools it was kind of like a a game engine mixed with a social media platform but for kids you know where people could make games as their posts it was fun um i learned that through summer camp and then just you know eventually i knew like after i mean we had a little thing where the parents came to play all the kids games and they tried mine it was fun um then i found about fnaf did uh learn clickteam fusion was the original before they were ever 3d were made in Those like side scroller ones.
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5:15Pablo HeckmanGUEST
It was a game and um that same year um it was just a game on itch originally but that same year i learned i kind of figured out how to port to ios and i put on the app store which i don't know how i still don't know how i did that at the age of 12 and i'm not gonna brag or anything i'm saying that because like i don't know how now knowing now what i know how how the hell did i do that at 12 it was weird but i mean all my teachers were playing it and that was the moment i knew like that's what i want to do man but Fast forward, too many games later, a little small stuff here and there, fan games, whatever.
1 HR 29 MINS LATER