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Natalie Lawhead

Natalie Lawhead

Independent net artist and video game designer; known for experimental work like Tetrageddon Games and Everything is Going to Be OK (in MoMA's permanent collection)

Jun 26, 2026

MartijnHOST
36:13
So did you ever play it again?
36:15
again?No, which is funny because I r- remember s- viewing these games so fondly, like especially Space Quest, and I never actually revisited them.
36:24
And then revisiting them now is so interesting because, like, I feel like we kinda, I don't know, mentally I lost something as a person that enjoys games, where, you know, reward has to be quicker, otherwise I lose my patience and quit.
36:36
And, like, I, I played this again thinking, "Oh, I got this.
36:40
We beat it in the '90s, it's fine.
36:41
I know how to do this," and like, no, I did not know [laughs] how to do this.

2 HRS 48 MINS LATER

MartijnHOST
204:44
Mm.
204:45
Unreal is gonna be really good at first-person or third-person games, and if you wanted to do something else, you really have to work at it.

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