Kris Roberts
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Aug 17, 2026
#214 - Kris Roberts On Midnight Club 5, RDR1, GTA 6, Rockstar, RAGE Engine, Houser Brothers etc.
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3:56
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4:09

Kris RobertsGUEST
... and being really, and being really excited about it, and then realizing, oh my gosh, Angel Studios is, like, right up in Carlsbad, not far from, you know, where I lived.

Kris RobertsGUEST
And then when Midnight Club happened and PlayStation was launched and, you know, that was certainly a game I enjoyed.

Kris RobertsGUEST
Um, so when I did switch careers, like, games is effectively my second career, I think.

Kris RobertsGUEST
Um, when I did switch gears and went into games, it was reaching out to people I had had contact with who I knew had gone to Angel Studios.

Kris RobertsGUEST
Um, lots of people from, like, the cognitive science department at UCSD that I was, you know, exposed to as a student, undergraduate, and stuff like that.
55 MINS LATER
Vehicle Design (with Kris Roberts) (with Kris Roberts)
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2:01
2:14
50:18

Kris RobertsGUEST
And by the time we got to the last one was Midnight Club Los Angeles for Xbox 360 and PlayStation 3.

Kris RobertsGUEST
Driving the car, all the vehicle dynamics, all the camera controls, all the controller inputs, the traffic dynamics, the AI balancing, all that, you know, the visceral driving experience were all systems I was principally responsible for.

Kris RobertsGUEST
I didn't do the heavy lifting and the vehicle programming or the physics and that.
48 MINS LATER

Mark LaCroixHOST
What is the next step past just the basics, assembling a vehicle? What is the first and most important thing to start playing with, toying with, adjusting to start getting to, whether you're going for a cart game or a transportation game or a simulation game?
