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Kris Roberts

Kris Roberts

Aug 17, 2026

3:38
Wow
3:38
... and being really, and being really excited about it, and then realizing, oh my gosh, Angel Studios is, like, right up in Carlsbad, not far from, you know, where I lived.
3:47
Um, so yeah, that was sort of, like, my introduction.
3:50
And then when Midnight Club happened and PlayStation was launched and, you know, that was certainly a game I enjoyed.
3:56
Um, so when I did switch careers, like, games is effectively my second career, I think.
4:01
Um, when I did switch gears and went into games, it was reaching out to people I had had contact with who I knew had gone to Angel Studios.
4:09
Um, lots of people from, like, the cognitive science department at UCSD that I was, you know, exposed to as a student, undergraduate, and stuff like that.

55 MINS LATER

59:42
Yeah
1:45
Yeah.
1:46
All the time.
1:47
That became my full-time job and role.
1:51
And by the time we got to the last one was Midnight Club Los Angeles for Xbox 360 and PlayStation 3.
1:58
And in that game, everything the player does...
2:01
Driving the car, all the vehicle dynamics, all the camera controls, all the controller inputs, the traffic dynamics, the AI balancing, all that, you know, the visceral driving experience were all systems I was principally responsible for.
2:14
I didn't do the heavy lifting and the vehicle programming or the physics and that.

48 MINS LATER

50:18
What is the next step past just the basics, assembling a vehicle? What is the first and most important thing to start playing with, toying with, adjusting to start getting to, whether you're going for a cart game or a transportation game or a simulation game?

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