K
Keith Elwin
2
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Sep 25, 2026
Special: PAX West 2026
95:25
95:29
96:16
96:26
96:31

Keith ElwinGUEST
So one of the things we do is, uh, we have, like, a minimum game time guarantee.

Keith ElwinGUEST
So if the player does keep draining, they'll keep getting the ball saved until they've re- reached that threshold.

Matt StormHOST
When provided assets like something that's so asset heavy like Fallout, it has its own look and unique feel, does that feel more daunting or less daunting when designing and pulling it together?

Keith ElwinGUEST
Uh, I love it way more when everything's established, uh, when you're working with your own IP.

Keith ElwinGUEST
All the work that Bethesda and Kilter did to fill out their world, they did it all for us already, as opposed to us having to think about what we're gonna do and pitch it to everybody else.
Dirty Pool Podcast - Ep40 - Keith Elwin: Amateur Pinball Player
32:01
J
31:36JeffHOST
And I want to present the concept of like, do you think that being overly into an IP ends in a better design or is not being attached to the IP at all make a better design?

Keith ElwinGUEST
How can I not screw this up? You know, if it's something that, oh, yeah, I can get behind this IP.
14 MINS LATER
J
46:21JeffHOST
Rank the same three at what you think you're best at.