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Jay Prochaska

Sep 8, 2026

CarlHOST
26:42
What did those influences teach you about like personality, silhouette, motion that still applies to game art today?
26:50
Yeah, so you can see I've got the Don Bluth poster signed back over here, Space Ace, and then I've got the arcade.
26:58
I love the franchise and what Don Bluth did.
27:03
You and I talked about it before, but I think for me, it was like when I was a kid, it was one of the ones at the beginning was like 50 cents for every pop you had to play the game.
27:12
It was expensive.
27:13
and it was the it was the laser disc so when you know not only did i love all the classic disneys you know like jungle book and and watching those you know as a kid just going into a 7-eleven i could sit there and play a game and i think playing it made me even more sucked into what don bluth was doing with his story with dirk the daring and and uh dragon's lair I think that sucked me in so much because that game had so much about comedic timing.
27:43
It was great poses and very short stories, but they were so effective in each little time frame of like, I don't know if you've ever played the game, but they're very quick scenarios.

7 MINS LATER

CarlHOST
34:37
Oh, I was just going to say

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