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James Briefel

Co-host and co-creator of Pulp Kitchen: A Film Podcast (with George Pundek), a London-based film and TV review podcast, and a producer/director in London.

Nov 5, 2026

8:56
guess who style avatars you then assign it to her or someone a body is found and they go well based on his age I'm assuming it was heart failure so you go right who's the oldest what's the oldest picture I've got here that must be the yeah sick just gradually unlocking it and it's does that sound like a bit of you James
9:12
it sounds good i've never really played anything like that the only thing i can think of is a much more mainstream version of that is like la noir where you know you were collecting evidence and trying to piece stuff together but that sounds much more sort of like uh much more open and sort of more like a traditional adventure game but i really valued la noir for making me think about things and play something the way i'd never really uh played before by looking at emotions and faces and remembering if someone's trying to tell a lie uh but no it sounds sounds great it's i've like you the way you describe it then it's like you're a detective who's way too deep on the case and you need to i can
9:42
imagine
9:42
you in the middle of the night waking up
1:30
You're going to be talking about Assassin's Creed Black Flag Resynced.
1:35
Yeah, so I just sort of jumped into it this weekend.
1:38
And I think I saw the announcement of it and I got really excited by it.
1:41
I think my history with Assassin's Creed, like I think a lot of people has been a series of ups and downs.
1:47
Like I obviously fell in love with the first few and Assassin's Creed 2, I still think is the best.
1:52
Love the Ezio trilogy, even though it got a bit tired.
1:55
And into Black Flag, I thought it was great.

9 MINS LATER

10:49
Definitely.
52:46
Is that the kind of vibe?
52:46
vibe?So I always feel like it's between eras where, like, things had to be- A bit pouty, isn't it? Yeah, a bit pouty, a bit posey.
52:51
It's almost between eras where, like, things had to be a lot more grounded and more serious, but it wanted to sort of recapture, like, the epic swords and sandals films- Mm ... from, like, decades earlier.
52:59
Yeah.
52:59
And it's sort of in this, in this mid point.
53:01
It's probably a bit...
53:03
I, I actually will say the sets and the costumes- Mm ... and the, the scale of it is really impressive, and it was, like, the most expensive movie at the time that was made.

14 MINS LATER

67:37
the thing?
6:02
But when I think the game doubles down on being like, "This is how we're gonna do our chase scenes, our fight scenes-
6:07
scenes-Or basically everything.
6:09
Um, for me, it just really worked, and it was really riveting.
6:12
And every time I had a chase or someone was trying to kill me or I had to go and catch someone, I found all the quick time events really riveting.
6:17
And I'm like, "I think this action scene works.
6:20
I think this chase scene works." I forgot so many elements of the story, and it took me back to when I played it.
6:25
I think it came out in 2010.

20 MINS LATER

26:51
Mm.

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