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Erick Cestari

Oct 20, 2026

2:09
You can start with whichever you'd like.
2:12
Sure.
2:13
Yeah, both are related to memory usage when running the Eclair node.
2:20
And our They are all related to the pending of channel rate limiter that Eclair has to limit peers to open too much channels and let them pending without funding the transaction and open and let the channel be open and not just stay pending.
2:42
So the first one was found by Matt Morales using his fuzzer, which is Smite.
2:51
It's basically, it was found by sending multiple open channels and detecting that it accepts the same temporary channel ID because of a race condition.
3:05
So when Eclair adds the panning channel to his rate limiter, he would first check it and then later asynchronous would put it on the on the map so there is like a race between checking and putting it on the map so if you send two or more open channel it could get both on the rate limiter.

5 MINS LATER

8:46
What did you use? I'm just curious.

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