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Dillin Apelyan
6
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Oct 23, 2026
339: Villain Backstories (feat. Dillin Apelyan, James D’Amato)
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19:03NeilHOST
But the idea of like, how do you elevate the villain kind of to that next stage of being something larger than maybe a one off or a couple instances? Yeah.
D
19:25Dillin ApelyanGUEST
I think making them simply, especially if you're talking about in a game, but I think this works really well in fiction too.
D
19:32Dillin ApelyanGUEST
I love when the ultimate big bad is introduced way too early and can just literally kill everyone.
9 MINS LATER
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28:25NeilHOST
Like, were there certain things like when you were working through making the book that kind of stood out of, okay, these are you, like I said, kind of problematic areas.
The Ultimate RPG Villain Backstory Guide - An Interview with James D'Amato and Dillin Apelyan
14:01

Ellie WebsterHOST
So do you feel like it's different for player characters, or kind of the same?
D
14:06Dillin ApelyanGUEST
That I do feel like is a little different because when you're creating a backstory for a player character, that is not the same as creating a general protagonist because you're creating someone who, one, i- intentionally by design doesn't have their story written yet, and won't when you leave the pages of a player character backstory creation.
D
14:26Dillin ApelyanGUEST
When you leave that, you don't know what's going to happen to them because that's the whole part of play, and, like, you don't know how they're gonna change and grow and, and all of those things.
D
14:37Dillin ApelyanGUEST
You're signing up to have their story written in the little writer's room of your tabletop RPG session, you know? You're just getting the bones and the structure to give you someone to jump off, you know, into that experience with.
D
14:53Dillin ApelyanGUEST
So I do think it's a little different because you still want that person to have, like, you know, their interests and their flaws and their history, but you really want to then take them and just kind of drive them like you stole them, you know? And-
6 MINS LATER
D
20:44Dillin ApelyanGUEST
With character backstory creation, one, the game books have the mechanical aspects of your character covered.
Episode Fifty-Four: Imagine Dragons
D
7:22Dillin ApelyanGUEST
... and, like, [laughs] like run towards it 'cause Tag has been in the prank gang game for, for, for ages now.
D
7:31Dillin ApelyanGUEST
It, it's a shtick that now he's kinda stuck in and can't really do much else because this is the content that drives his numbers and gets the patron happy and all of that.
D
7:46Dillin ApelyanGUEST
Uh, but there's some fun stuff that other streamers do that could be fun, and Tag sees a wind chamber.
D
7:54Dillin ApelyanGUEST
Like, one of those things where you get to, like, go inside and just be flying, uh- [laughs]
23 MINS LATER
D
30:59Dillin ApelyanGUEST
Like, I think, like, after we get, like, far enough away from crowd and the noise, and, like, like, it's just bewilderment as we're being whisked away.
The Party of One Episode 500 Spectacular - The Creation of Wonder with A Bunch of My Friends
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26:01Jeff StormerHOST
Is there anything about their part of the community or that their community that you envy? Is there anything that you are grateful for? Who is another group that we are loosely affiliated with that we are spending time with?
D
26:20Dillin ApelyanGUEST
They are, of course, dear, dear friends and have been really crucial to this whole operation, you know, in their support and and intel and research and.
2 HRS 27 MINS LATER
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174:07Jeff StormerHOST
trying to what's the the best way to say it is talk to me about a machete cut of uh of our finished film talk to me about somebody's alternate cut a director's cut an alternate version of the film that exists in the world and like why it was created what the major differences are in the film and like what it exists as an object
Dillin Apelyan & James D’Amato (One Shot Podcast, The Ultimate RPG Villain Backstory Guide) ep 281
D
35:09Dillin ApelyanGUEST
It, in the book, we had, like, disseminated the villains into different, like, categories, the broad categories.
D
35:18Dillin ApelyanGUEST
So, like, having the outlaw, the believer, the supernatural, the opulent, the leader, um, those, those all came out of that meeting.
D
35:29Dillin ApelyanGUEST
Uh, and then a good chunk of the ideas of the games, maybe not what kinds of mini-games or exercises they were gonna wind up being, but, like, we had a lot of ideas about, like, um, games about making the minions for, uh, like exercises about making their appearances.
Realis, Episode 3
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0:38speaker_1ADVERTISER
We are adventurers.
D
0:40Dillin ApelyanHOST
What's up, heroes? It's me, your host Dylan, back with another episode of One Shot, and our finale of Realis, featuring the game's designer, Austin Walker, GM'd by the game's publisher, Tyler Crumrine of Possible World Games.
D
0:53Dillin ApelyanHOST
I am so, so happy I got to have the privilege of playing this game with these two and some of my best friends, and to share that experience with you.
D
1:02Dillin ApelyanHOST
I really feel that Realis is a special game, and I'm so excited for you to absolutely be hearing more about it, specifically this character from me probably here on One Shot, if I'm being honest.
D
1:14Dillin ApelyanHOST
There are a few short days left in the campaign, so please check the link in the show notes and back it if you have not already.
1 HR 4 MINS LATER
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65:14speaker_16CORRESPONDENT
[outro music]
