Cody Ziglar
American television writer and comic
4
APPEARANCES
4
PODCASTS
012
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Sep 10, 2026
She-Hulk (2022) S1E8 "Ribbit and Rip It" with writer Cody Ziglar
6:03
6:16
6:26

Cody ZiglarGUEST
Like, there's some weird Netflix thing where their deal's up, blah, blah, blah, blah." And we were like discussing, "Well, how do, what does Daredevil look like in the MCU? Because we have a bigger budget, we can do like, you know, big-" More Daredevil-esque fight scenes.

Cody ZiglarGUEST
Um, and uh, they were like discussing, "Well, how does his hearing work? And like how far can he hear?" [laughs] And I was like, "Wait a minute." [laughs] And I pulled out the Mark Waid, uh Mark Waid Amazing One.

Cody ZiglarGUEST
I don't know if you've read it, but like there's, there's a, there's like a double spread where like Matt is walking through New York- Yeah ... and you see like everything's happening.
Robert Kirkman and Cody Ziglar at Comic-Con 2026 | The Midnight Boys
38:57
39:02
39:08

Cody ZiglarGUEST
Like, I think like many things now, like we've been... now we've been watching TV for like 100 something years.

Cody ZiglarGUEST
Like we're u- like people, the audience, like the layman isn't really the layman anymore.

Cody ZiglarGUEST
They understand how different media, um, has different ways of telling stories.
7 MINS LATER
Halo with Cody Ziglar
50:08
50:15
50:24
50:28
S
50:07speaker_6ADVERTISER
No, I never got into The Expanse.

Cody ZiglarGUEST
It's really good, but the, there's this sort of fun theme in that, like, takes place in space, and it's a lot of, um, grounded spaceship travel.

Cody ZiglarGUEST
So, like, the characters will be in the middle of a fight, but they're doing real life, like, like, in real time calculations and telemetry to understand, like, how things are working and, like, the missile goes here, blah, blah, blah.

Cody ZiglarGUEST
But the thing about that when I'm playing, um, fighting games that, like, the game design...

Cody ZiglarGUEST
The people that play the game are so locked into, like, drop, drop frames and, like, um, O keys, and, like, all this technical stuff where, like, you have to pay attention, and like, I know that on the 13th frame of this move, when you wake up, I can, like, get this move in.
12 MINS LATER
How Nintendo Made The Playstation w/ Cody Ziglar
32:21
32:31
32:43
36:35
36:44

Cody ZiglarGUEST
I will say o- originally, um, Nintendo was going to make the PlayStation 'cause they were gonna po- they're, they were, they were gonna port over the, their Final Fantasy games were gonna be like their, their big, like, killer apps for the game.

Cody ZiglarGUEST
But I believe, correct me if I'm wrong, Matty, but I believe Sony really wanted to move to, to disc because it held more space and all this stuff, and Nintendo was really adamant about sticking to cartridges, so the, the, the, the, the partnership broke off.

Cody ZiglarGUEST
And then Sony ended up making the PlayStation and doing numbers, and I think Nintendo did a-

Cody ZiglarGUEST
Uh, and then, um, six- N64, PlayStation, PlayStation 2, but then I made the switch to Xbox because I really wanted to play Halo.

Cody ZiglarGUEST
Uh, so I was like, I got Xbox, and then the Xbox 360, but then I went back to the PS, the PS system.



