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Billy Basso

Jul 24, 2026

3:25
So I
3:25
should just do it now.
3:28
So we did a physical version of Animal Well last year with women who run games.
3:34
And that sold out.
3:37
And people that got it were happy.
3:40
But there has been a cheap way to get it.
3:44
for a while, other than like eBay or other reseller sites that kind of the price has increased on.

1 HR 12 MINS LATER

76:08
billy if you had a take on that after working for a long time on like an incredibly hand-authored game if that's like an interesting space to you
19:48
There are some hard puzzles, but they're optional and they're occasional.
19:54
Yeah, the thing I've noticed with a lot of video game puzzles is sometimes you can kind of just sleepwalk through the puzzle.
20:03
And if there is a thing in a level, if there's a lever, I know just ahead of time, I'm going to have to pull this lever.
20:10
I might as well just do it.
20:11
And if there's something interactive, they usually only leave one lever.
20:19
state that the world could be in and you can kind of just mush your way through it and find the solution without even thinking critically about things.
20:29
So I think it's an interesting challenge to whittle a puzzle down to its core elements without making it and still having it be like leaving plenty of room for like wrong solutions and you need to like be intentional about like the things you're manipulating in the level to like come to the solution.

1 HR 17 MINS LATER

98:11
There's a little...
5:56
In, I think in pretty much every reasonable way people define
6:00
defineSolo dev.
6:03
Yeah, there's like a lot of debate of [laughs] what that means.
6:06
[laughs] But, but I, I was the only person that ever checked into the code base or really made any art assets for the game.
6:13
It sounds solo to me.
6:14
[laughs] I had a lot of help with the marketing and publishing side though.
6:18
I know you're hesitating because, 'cause you probably did get help from a lot of people, but incredible, built over seven years.

58 MINS LATER

speaker_4UNKNOWN
64:37
[laughs] Yeah

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