Jul 27, 2026 · 1 hr 4 min · 14 segments
Dan and Paul discuss one of D&D's most iconic and surprisingly complicated—spells: Invisibility. On the surface it seems straightforward, but once players start dropping items, picking up treasure…
Dan CollinsHost
Paul SiegelHost
So invisibility, uh, this is one of these, um, questions that came up, Paul, from our, uh, holiday game with the, in the Lost Caverns of Tsojcanth, actually, where, where you in particular were doing a lot of, uh, clever, uh, troublesome to me, the DM, scouting invisibly.

Uh, and your team was using the invisibility sphere, or what used to be called invisibility 10 foot radius, and I was, uh, kinda doing a postmortem myself, making sure that I, um, was doing that right.

Had kind of a conversation show up on our Discord server with a lot of really interesting takes, as a matter of fact, which is I kinda wanted to, uh, share some of those takes, as a matter of fact.

Now, invisibility, right, obviously the, the, the one canonical place where this is being inspired from is the primary ability of the One Ring in Lord of the Rings.

Uh, invis- you know, b- long before Lord of the Rings, there's long, long tradition in legends of myths of, uh, powers like invisibility.

The Iliad has, I don't know, like a dozen different examples of the gods hiding their favorite heroes in a dark mist-

... and letting them escape what's, what would clearly be a mortal injury on the battlefield.

As, as we tape this, there is, um, the Christopher Nolan, uh, version of The Odyssey currently in theaters right now.

And so I thought that I might read, uh, a little bit from Alexander Pope's translation of The Odyssey by Homer.


And so here's, um, Alexander Pope's take, which he, he translated in verse, for what it's worth.

"Thus having spoke, the unknown celestial leads, the footsteps of the deity he treads, and secret moves along the crowded space, unseen of all the rude Phaeacian race.

So invisibility, uh, this is one of these, um, questions that came up, Paul, from our, uh, holiday game with the, in the Lost Caverns of Tsojcanth, actually, where, where you in particular were doing a lot of, uh, clever, uh, troublesome to me, the DM, scouting invisibly.

Uh, and your team was using the invisibility sphere, or what used to be called invisibility 10 foot radius, and I was, uh, kinda doing a postmortem myself, making sure that I, um, was doing that right.

Had kind of a conversation show up on our Discord server with a lot of really interesting takes, as a matter of fact, which is I kinda wanted to, uh, share some of those takes, as a matter of fact.

Now, invisibility, right, obviously the, the, the one canonical place where this is being inspired from is the primary ability of the One Ring in Lord of the Rings.

Uh, invis- you know, b- long before Lord of the Rings, there's long, long tradition in legends of myths of, uh, powers like invisibility.

The Iliad has, I don't know, like a dozen different examples of the gods hiding their favorite heroes in a dark mist-

... and letting them escape what's, what would clearly be a mortal injury on the battlefield.

As, as we tape this, there is, um, the Christopher Nolan, uh, version of The Odyssey currently in theaters right now.

And so I thought that I might read, uh, a little bit from Alexander Pope's translation of The Odyssey by Homer.


And so here's, um, Alexander Pope's take, which he, he translated in verse, for what it's worth.

"Thus having spoke, the unknown celestial leads, the footsteps of the deity he treads, and secret moves along the crowded space, unseen of all the rude Phaeacian race.
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